Network Working Group | J. Lennox |
Internet-Draft | Vidyo |
Intended status: Informational | K. Gross |
Expires: September 6, 2015 | AVA |
S. Nandakumar | |
G. Salgueiro | |
Cisco Systems | |
B. Burman | |
Ericsson | |
March 5, 2015 |
A Taxonomy of Grouping Semantics and Mechanisms for Real-Time Transport Protocol (RTP) Sources
draft-ietf-avtext-rtp-grouping-taxonomy-06
The terminology about, and associations among, Real-Time Transport Protocol (RTP) sources can be complex and somewhat opaque. This document describes a number of existing and proposed relationships among RTP sources, and attempts to define common terminology for discussing protocol entities and their relationships.
This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.
Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts is at http://datatracker.ietf.org/drafts/current/.
Internet-Drafts are draft documents valid for a maximum of six months and may be updated, replaced, or obsoleted by other documents at any time. It is inappropriate to use Internet-Drafts as reference material or to cite them other than as "work in progress."
This Internet-Draft will expire on September 6, 2015.
Copyright (c) 2015 IETF Trust and the persons identified as the document authors. All rights reserved.
This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (http://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.
The existing taxonomy of sources in RTP is often regarded as confusing and inconsistent. Consequently, a deep understanding of how the different terms relate to each other becomes a real challenge. Frequently cited examples of this confusion are (1) how different protocols that make use of RTP use the same terms to signify different things and (2) how the complexities addressed at one layer are often glossed over or ignored at another.
This document attempts to provide some clarity by reviewing the semantics of various aspects of sources in RTP. As an organizing mechanism, it approaches this by describing various ways that RTP sources can be grouped and associated together.
All non-specific references to ControLling mUltiple streams for tElepresence (CLUE) in this document map to [I-D.ietf-clue-framework] and all references to Web Real-Time Communications (WebRTC) map to [I-D.ietf-rtcweb-overview].
This section defines concepts that serve to identify and name various transformations and streams in a given RTP usage. For each concept an attempt is made to list any alternate definitions and usages that co-exist today along with various characteristics that further describes the concept. These concepts are divided into two categories, one related to the chain of streams and transformations that media can be subject to, the other for entities involved in the communication.
In the context of this memo, Media is a sequence of synthetic or Physical Stimuli [physical-stimulus] (sound waves, photons, key-strokes), represented in digital form. Synthesized Media is typically generated directly in the digital domain.
This section contains the concepts that can be involved in taking Media at a sender side and transporting it to a receiver, which may recover a sequence of physical stimuli. This chain of concepts is of two main types, streams and transformations. Streams are time-based sequences of samples of the physical stimulus in various representations, while transformations changes the representation of the streams in some way.
The below examples are basic ones and it is important to keep in mind that this conceptual model enables more complex usages. Some will be further discussed in later sections of this document. In general the following applies to this model:
It is also important to remember that this is a conceptual model. Thus real-world implementations may look different and have different structure.
To provide a basic understanding of the relationships in the chain we first introduce the concepts for the sender side [fig-sender-chain]. This covers physical stimuli until media packets are emitted onto the network.
Physical Stimulus | V +--------------------+ | Media Capture | +--------------------+ | Raw Stream V +--------------------+ | Media Source |<- Synchronization Timing +--------------------+ | Source Stream V +--------------------+ | Media Encoder | +--------------------+ | Encoded Stream +------------+ V | V +--------------------+ | +----------------------+ | Media Packetizer | | | RTP-based Redundancy | +--------------------+ | +----------------------+ | | | +------------+ Redundancy RTP Stream Source RTP Stream | V V +--------------------+ +--------------------+ | Media Transport | | Media Transport | +--------------------+ +--------------------+
Figure 1: Sender Side Concepts in the Media Chain
In Figure 1 we have included a branched chain to cover the concepts for using redundancy to improve the reliability of the transport. The Media Transport concept is an aggregate that is decomposed in Section 2.1.13.
In Figure 2 we review a receiver media chain matching the sender side, to look at the inverse transformations and their attempts to recover identical streams as in the sender chain, subject to what may be lossy compression and imperfect Media Transport. Note that the streams out of a reverse transformation, like the Source Stream out the Media Decoder are in many cases not the same as the corresponding ones on the sender side, thus they are prefixed with a "Received" to denote a potentially modified version. The reason for not being the same lies in the transformations that can be of irreversible type. For example, lossy source coding in the Media Encoder prevents the Source Stream out of the Media Decoder to be the same as the one fed into the Media Encoder. Other reasons include packet loss or late loss in the Media Transport transformation that even RTP-based Repair, if used, fails to repair. However, some transformations are not always present, like RTP-based Repair that cannot operate without Redundancy RTP Streams.
+--------------------+ +--------------------+ | Media Transport | | Media Transport | +--------------------+ +--------------------+ | | Received RTP Stream Received Redundancy RTP Stream | | | +-------------------+ V V +--------------------+ | RTP-based Repair | +--------------------+ | Repaired RTP Stream V +--------------------+ | Media Depacketizer | +--------------------+ | Received Encoded Stream V +--------------------+ | Media Decoder | +--------------------+ | Received Source Stream V +--------------------+ | Media Sink |--> Synchronization Information +--------------------+ | Received Raw Stream V +--------------------+ | Media Renderer | +--------------------+ | V Physical Stimulus
Figure 2: Receiver Side Concepts of the Media Chain
The physical stimulus is a physical event that can be sampled and converted to digital form by an appropriate sensor or transducer. This include sound waves making up audio, photons in a light field, or other excitations or interactions with sensors, like keystrokes on a keyboard.
Media Capture is the process of transforming the Physical Stimulus [physical-stimulus] into digital Media using an appropriate sensor or transducer. The Media Capture performs a digital sampling of the physical stimulus, usually periodically, and outputs this in some representation as a Raw Stream [raw-stream]. This data is due to its periodical sampling, or at least being timed asynchronous events, some form of a stream of media data. The Media Capture is normally instantiated in some type of device, i.e. media capture device. Examples of different types of media capturing devices are digital cameras, microphones connected to A/D converters, or keyboards.
Characteristics:
The time progressing stream of digitally sampled information, usually periodically sampled and provided by a Media Capture [media-capture]. A Raw Stream can also contain synthesized Media that may not require any explicit Media Capture, since it is already in an appropriate digital form.
A Media Source is the logical source of a reference clock synchronized, time progressing, digital media stream, called a Source Stream [source-stream]. This transformation takes one or more Raw Streams [raw-stream] and provides a Source Stream as output. The output is synchronized with a reference clock [sync-context], which can be as simple as a system local wall clock or as complex as NTP synchronized.
The output can be of different types. One type is directly associated with a particular Media Capture's Raw Stream. Others are more conceptual sources, like an audio mix of multiple Source Streams [fig-media-source-mixer]. Mixing multiple streams typically requires that the input streams are possible to relate in time, meaning that they have to be Source Streams [source-stream] rather than Raw Streams. In Figure 3, the generated Source Stream is a mix of the three input Source Streams.
Source Source Source Stream Stream Stream | | | V V V +--------------------------+ | Media Source |<-- Reference Clock | Mixer | +--------------------------+ | V Source Stream
Figure 3: Conceptual Media Source in form of Audio Mixer
Another possible example of a conceptual Media Source is a video surveillance switch, where the input is multiple Source Streams from different cameras, and the output is one of those Source Streams based on some selection criteria, like a round-robin or based on some video activity measure.
Characteristics:
A time progressing stream of digital samples that has been synchronized with a reference clock and comes from particular Media Source [media-source].
A Media Encoder is a transform that is responsible for encoding the media data from a Source Stream [source-stream] into another representation, usually more compact, that is output as an Encoded Stream [encoded-stream].
The Media Encoder step commonly includes pre-encoding transformations, such as scaling, resampling etc. The Media Encoder can have a significant number of configuration options that affects the properties of the Encoded Stream. This include properties such as bit-rate, start points for decoding, resolution, bandwidth or other fidelity affecting properties. The actually used codec is also an important factor in many communication systems.
Scalable Media Encoders need special attention as they produce multiple outputs that are potentially of different types. As shown in Figure 4, a scalable Media Encoder takes one input Source Stream and encodes it into multiple output streams of two different types; at least one Encoded Stream that is independently decodable and one or more Dependent Streams [dependent-stream]. Decoding requires at least one Encoded Stream and zero or more Dependent Streams. A Dependent Stream's dependency is one of the grouping relations this document discusses further in Section 3.7.
Source Stream | V +--------------------------+ | Scalable Media Encoder | +--------------------------+ | | ... | V V V Encoded Dependent Dependent Stream Stream Stream
Figure 4: Scalable Media Encoder Input and Outputs
There are also other variants of encoders, like so-called Multiple Description Coding (MDC). Such Media Encoder produce multiple independent and thus individually decodable Encoded Streams. However, (logically) combining multiple of these Encoded Streams into a single Received Source Stream during decoding leads to an improvement in perceptual reproduced quality when compared to decoding a single Encoded Stream.
Creating multiple Encoded Streams from the same Source Stream, where the Encoded Streams are neither in a scalable nor in an MDC relationship is commonly utilized in Simulcast [I-D.ietf-mmusic-sdp-simulcast] environments.
Characteristics:
A stream of time synchronized encoded media that can be independently decoded.
Characteristics:
A stream of time synchronized encoded media fragments that are dependent on one or more Encoded Streams [encoded-stream] and zero or more Dependent Streams to be possible to decode.
Characteristics:
The transformation of taking one or more Encoded [encoded-stream] or Dependent Streams [dependent-stream] and put their content into one or more sequences of packets, normally RTP packets, and output Source RTP Streams [rtp-stream]. This step includes both generating RTP payloads as well as RTP packets.
The Media Packetizer can use multiple inputs when producing a single RTP Stream. One such example is SRST packetization when using Scalable Video Coding (SVC) [layered-multi-stream].
The Media Packetizer can also produce multiple RTP Streams, for example when Encoded and/or Dependent Streams are distributed over multiple RTP Streams. One example of this is MRMT packetization when using SVC [layered-multi-stream].
Characteristics:
A stream of RTP packets containing media data, source or redundant. The RTP Stream is identified by an SSRC belonging to a particular RTP Session. The RTP Session is identified as discussed in Section 2.2.2.
A Source RTP Stream is a RTP Stream containing at least some content from an Encoded Stream [encoded-stream]. Source material is any media material that is produced for transport over RTP without any additional RTP-based redundancy applied. Note that RTP-based redundancy excludes the type of redundancy that most suitable Media Encoders [media-encoder] may add to the media format of the Encoded Stream that makes it cope better with inevitable RTP packet losses. This is further described in RTP-based Redundancy [rtp-based-redundancy] and Redundancy RTP Stream [redundancy-rtp-stream].
Characteristics:
RTP-based Redundancy is defined here as a transformation that generates redundant or repair packets sent out as a Redundancy RTP Stream [redundancy-rtp-stream] to mitigate network transport impairments, like packet loss and delay.
The RTP-based Redundancy exists in many flavors; they may be generating independent Repair Streams that are used in addition to the Source Stream (like RTP Retransmission [rtx] and some special types of Forward Error Correction, like RTP stream duplication [stream-dup]), they may generate a new Source Stream by combining redundancy information with source information (Using XOR FEC [fec] as a redundancy payload [red]), or completely replace the source information with only redundancy packets.
A RTP Stream [rtp-stream] that contains no original source data, only redundant data, which may either be used standalone or be combined with one or more Received RTP Streams [received-rtp-stream] to produce Repaired RTP Streams [repaired-rtp-stream].
A Media Transport defines the transformation that the RTP Streams [rtp-stream] are subjected to by the end-to-end transport from one RTP sender to one specific RTP receiver (an RTP Session [rtp-session] may contain multiple RTP receivers per sender). Each Media Transport is defined by a transport association that is normally identified by a 5-tuple (source address, source port, destination address, destination port, transport protocol), but a proposal exists for sending multiple transport associations on a single 5-tuple [I-D.westerlund-avtcore-transport-multiplexing].
Characteristics:
The Media Transport concept sometimes needs to be decomposed into more steps to enable discussion of what a sender emits that gets transformed by the network before it is received by the receiver. Thus we provide also this Media Transport decomposition [fig-media-transport].
RTP Stream | V +--------------------------+ | Media Transport Sender | +--------------------------+ | Sent RTP Stream V +--------------------------+ | Network Transport | +--------------------------+ | Transported RTP Stream V +--------------------------+ | Media Transport Receiver | +--------------------------+ | V Received RTP Stream
Figure 5: Decomposition of Media Transport
The first transformation within the Media Transport [media-transport] is the Media Transport Sender. The sending Endpoint [endpoint] takes an RTP Stream and emits the packets onto the network using the transport association established for this Media Transport, thereby creating a Sent RTP Stream [sent-rtp-stream]. In the process, it transforms the RTP Stream in several ways. First, it generates the necessary protocol headers for the transport association, for example IP and UDP headers, thus forming IP/UDP/RTP packets. In addition, the Media Transport Sender may queue, pace or otherwise affect how the packets are emitted onto the network, thereby potentially introducing delay, jitter and inter packet spacings that characterize the Sent RTP Stream.
The Sent RTP Stream is the RTP Stream as entering the first hop of the network path to its destination. The Sent RTP Stream is identified using network transport addresses, like for IP/UDP the 5-tuple (source IP address, source port, destination IP address, destination port, and protocol (UDP)).
Network Transport is the transformation that subjects the Sent RTP Stream [sent-rtp-stream] to traveling from the source to the destination through the network. This transformation can result in loss of some packets, varying delay on a per packet basis, packet duplication, and packet header or data corruption. This transformation produces a Transported RTP Stream [transported-rtp-stream] at the exit of the network path.
The RTP Stream that is emitted out of the network path at the destination, subjected to the Network Transport's transformation [network-transport].
The receiver Endpoint's [endpoint] transformation of the Transported RTP Stream [transported-rtp-stream] by its reception process, which results in the Received RTP Stream [received-rtp-stream]. This transformation includes transport checksums being verified. Sensible system designs typically either discard packets with mis-matching checksums, or pass them on while somehow marking them in the resulting Received RTP Stream so to alarm subsequent transformations about the possible corrupt state. In this context it is worth noting that there is typically some probability for corrupt packets to pass through undetected (with a seemingly correct checksum). Other transformations can compensate for delay variations in receiving a packet on the network interface and providing it to the application (de-jitter buffer).
The RTP Stream [rtp-stream] resulting from the Media Transport's transformation, i.e. subjected to packet loss, packet corruption, packet duplication and varying transmission delay from sender to receiver.
The Redundancy RTP Stream [redundancy-rtp-stream] resulting from the Media Transport transformation, i.e. subjected to packet loss, packet corruption, and varying transmission delay from sender to receiver.
RTP-based Repair is a Transformation that takes as input zero or more Received RTP Streams [received-rtp-stream] and one or more Received Redundancy RTP Streams [received-redundancy-rs], and produces one or more Repaired RTP Streams [repaired-rtp-stream] that are as close to the corresponding sent Source RTP Streams [rtp-stream] as possible, using different RTP-based repair methods, for example the ones referred in RTP-based Redundancy [rtp-based-redundancy].
A Received RTP Stream [received-rtp-stream] for which Received Redundancy RTP Stream [received-redundancy-rs] information has been used to try to recover the Source RTP Stream [rtp-stream] as it was before Media Transport [media-transport].
A Media Depacketizer takes one or more RTP Streams [rtp-stream], depacketizes them, and attempts to reconstitute the Encoded Streams [encoded-stream] or Dependent Streams [dependent-stream] present in those RTP Streams.
In practical implementations, the Media Depacketizer and the Media Decoder may be tightly coupled and share information to improve or optimize the overall decoding and error concealment process. It is, however, not expected that there would be any benefit in defining a taxonomy for those detailed (and likely very implementation-dependent) steps.
The received version of an Encoded Stream [encoded-stream].
A Media Decoder is a transformation that is responsible for decoding Encoded Streams [encoded-stream] and any Dependent Streams [dependent-stream] into a Source Stream [source-stream].
In practical implementations, the Media Decoder and the Media Depacketizer may be tightly coupled and share information to improve or optimize the overall decoding process in various ways. It is however not expected that there would be any benefit in defining a taxonomy for those detailed (and likely very implementation-dependent) steps.
Characteristics:
The received version of a Source Stream [source-stream].
The Media Sink receives a Source Stream [source-stream] that contains, usually periodically, sampled media data together with associated synchronization information. Depending on application, this Source Stream then needs to be transformed into a Raw Stream [raw-stream] that is conveyed to the Media Render [media-render], synchronized with the output from other Media Sinks. The Media Sink may also be connected with a Media Source [media-source] and be used as part of a conceptual Media Source.
Characteristics:
The received version of a Raw Stream [raw-stream].
A Media Render takes a Raw Stream [raw-stream] and converts it into Physical Stimulus [physical-stimulus] that a human user can perceive. Examples of such devices are screens, and D/A converters connected to amplifiers and loudspeakers.
Characteristics:
This section contains concepts for entities involved in the communication.
+------------------------------------------------------------+ | Communication Session | | | | +----------------+ +----------------+ | | | Participant A | +------------+ | Participant B | | | | | | Multimedia | | | | | | +------------+ |<==>| Session |<==>| +------------+ | | | | | Endpoint A | | | | | | Endpoint B | | | | | | | | +------------+ | | | | | | | | +----------+-+----------------------+-+----------+ | | | | | | | RTP | | | | | | | | | | | | Session |-+---Media Transport----+>| | | | | | | | | Audio |<+---Media Transport----+-| | | | | | | | | | | ^ | | | | | | | | | +----------+-+----------|-----------+-+----------+ | | | | | | | | v | | | | | | | | | | +-----------------+ | | | | | | | | | | | Synchronization | | | | | | | | | | | | Context | | | | | | | | | | | +-----------------+ | | | | | | | | | | ^ | | | | | | | | +----------+-+----------|-----------+-+----------+ | | | | | | | RTP | | v | | | | | | | | | | Session |<+---Media Transport----+-| | | | | | | | | Video |-+---Media Transport----+>| | | | | | | | | | | | | | | | | | | | +----------+-+----------------------+-+----------+ | | | | | +------------+ | | +------------+ | | | +----------------+ +----------------+ | +------------------------------------------------------------+
Figure 6: Example Point to Point Communication Session with two RTP Sessions
Figure 6 shows a high-level example representation of a very basic point-to-point Communication Session between Participants A and B. It uses two different audio and video RTP Sessions between A's and B's Endpoints, using separate Media Transports for those RTP Sessions. The Multimedia Session shared by the Participants can, for example, be established using SIP (i.e., there is a SIP Dialog between A and B). The terms used in Figure 6 are further elaborated in the sub-sections below.
A single addressable entity sending or receiving RTP packets. It may be decomposed into several functional blocks, but as long as it behaves as a single RTP stack entity it is classified as a single "Endpoint".
Characteristics:
An RTP Session is an association among a group of Participants communicating with RTP. It is a group communications channel which can potentially carry a number of RTP Streams. Within an RTP Session, every Participant can find meta-data and control information (over RTCP) about all the RTP Streams in the RTP Session. The bandwidth of the RTCP control channel is shared between all Participants within an RTP Session.
Characteristics:
A Participant is an entity reachable by a single signaling address, and is thus related more to the signaling context than to the media context.
Characteristics:
A Multimedia Session is an association among a group of Participants [participant] engaged in the communication via one or more RTP Sessions [rtp-session]. It defines logical relationships among Media Sources [media-source] that appear in multiple RTP Sessions.
Characteristics:
A Communication Session is an association among two or more Participants [participant] communicating with each other via one or more Multimedia Sessions [multimedia-session].
Characteristics:
For example, in a full mesh communication, the Communication Session consists of a set of separate Multimedia Sessions between each pair of Participants. Another example is a centralized conference, where the Communication Session consists of a set of Multimedia Sessions between each Participant and the conference handler.
This section uses the concepts from previous sections, and looks at different types of relationships among them. These relationships occur at different abstraction levels and for different purposes, but the reason for the needed relationship at a certain step in the media handling chain may exist at another step. For example, the use of Simulcast [simulcast]) implies a need to determine relations at RTP Stream level, but the underlying reason is that multiple Media Encoders use the same Media Source, i.e. to be able to identify a common Media Source.
A Synchronization Context defines a requirement on a strong timing relationship between the Media Sources, typically requiring alignment of clock sources. Such a relationship can be identified in multiple ways as listed below. A single Media Source can only belong to a single Synchronization Context, since it is assumed that a single Media Source can only have a single media clock and requiring alignment to several Synchronization Contexts (and thus reference clocks) will effectively merge those into a single Synchronization Context.
RFC3550 [RFC3550] describes Inter-media synchronization between RTP Sessions based on RTCP CNAME, RTP and Network Time Protocol (NTP) [RFC5905] formatted timestamps of a reference clock. As indicated in [RFC7273], despite using NTP format timestamps, it is not required that the clock be synchronized to an NTP source.
[RFC7273] provides a mechanism to signal the clock source in Session Description Protocol (SDP) [RFC4566] both for the reference clock as well as the media clock, thus allowing a Synchronization Context to be defined beyond the one defined by the usage of CNAME source descriptions.
WebRTC defines "RtcMediaStream" with one or more "RtcMediaStreamTracks". All tracks in a "RtcMediaStream" are intended to be synchronized when rendered, implying that they must be generated such that synchronization is possible.
The SDP Grouping Framework [RFC5888] defines an m= line [media-description] grouping mechanism called "Lip Synchronization" (with LS identification-tag) for establishing the synchronization requirement across m= lines when they map to individual sources.
Source-Specific Media Attributes in SDP [RFC5576] extends the above mechanism when multiple Media Sources are described by a single m= line.
Some applications requires knowledge of what Media Sources originate from a particular Endpoint [endpoint]. This can include such decisions as packet routing between parts of the topology, knowing the Endpoint origin of the RTP Streams.
In RTP, this identification has been overloaded with the Synchronization Context [sync-context] through the usage of the RTCP source description CNAME [cname]. This works for some usages, but in others it breaks down. For example, if an Endpoint has two sets of Media Sources that have different Synchronization Contexts, like the audio and video of the human Participant as well as a set of Media Sources of audio and video for a shared movie, CNAME would not be an appropriate identification for that Endpoint. Therefore, an Endpoint may have multiple CNAMEs. The CNAMEs or the Media Sources themselves can be related to the Endpoint.
In communication scenarios, it is commonly needed to know which Media Sources originate from which Participant [participant]. One reason is, for example, to enable the application to display Participant Identity information correctly associated with the Media Sources. This association is handled through the signaling solution to point at a specific Multimedia Session where the Media Sources may be explicitly or implicitly tied to a particular Endpoint.
Participant information becomes more problematic due to Media Sources that are generated through mixing or other conceptual processing of Raw Streams or Source Streams that originate from different Participants. This type of Media Sources can thus have a dynamically varying set of origins and Participants. RTP contains the concept of CSRC that carry information about the previous step origin of the included media content on RTP level.
An RtcMediaStream in WebRTC is an explicit grouping of a set of Media Sources (RtcMediaStreamTracks) that share a common identifier and a single Synchronization Context [sync-context].
There exist a number of RTP payload formats that can carry multi-channel audio, despite the codec being a mono encoder. Multi-channel audio can be viewed as multiple Media Sources sharing a common Synchronization Context. These are independently encoded by a Media Encoder and the different Encoded Streams are packetized together in a time synchronized way into a single Source RTP Stream, using the used codec's RTP Payload format. Examples of codecs that support multi-channel audio are PCMA and PCMU [RFC3551], AMR [RFC4867], and G.719 [RFC5404].
A Media Source represented as multiple independent Encoded Streams constitutes a Simulcast [I-D.ietf-mmusic-sdp-simulcast] or MDC of that Media Source. Figure 7 shows an example of a Media Source that is encoded into three separate Simulcast streams, that are in turn sent on the same Media Transport flow. When using Simulcast, the RTP Streams may be sharing RTP Session and Media Transport, or be separated on different RTP Sessions and Media Transports, or any combination of these two. It is other considerations that affect which usage is desirable, as discussed in Section 3.12.
+----------------+ | Media Source | +----------------+ Source Stream | +----------------------+----------------------+ | | | V V V +------------------+ +------------------+ +------------------+ | Media Encoder | | Media Encoder | | Media Encoder | +------------------+ +------------------+ +------------------+ | Encoded | Encoded | Encoded | Stream | Stream | Stream V V V +------------------+ +------------------+ +------------------+ | Media Packetizer | | Media Packetizer | | Media Packetizer | +------------------+ +------------------+ +------------------+ | Source | Source | Source | RTP | RTP | RTP | Stream | Stream | Stream +-----------------+ | +-----------------+ | | | V V V +-------------------+ | Media Transport | +-------------------+
Figure 7: Example of Media Source Simulcast
The Simulcast relation between the RTP Streams is the common Media Source. In addition, to be able to identify the common Media Source, a receiver of the RTP Stream may need to know which configuration or encoding goals that lay behind the produced Encoded Stream and its properties. This to enable selection of the stream that is most useful in the application at that moment.
Layered Multi-Stream (LMS) is a mechanism by which different portions of a layered or scalable encoding of a Source Stream are sent using separate RTP Streams (sometimes in separate RTP Sessions). LMSs are useful for receiver control of layered media.
A Media Source represented as an Encoded Stream and multiple Dependent Streams constitutes a Media Source that has layered dependencies. Figure 8 represents an example of a Media Source that is encoded into three dependent layers, where two layers are sent on the same Media Transport using different RTP Streams, i.e. SSRCs, and the third layer is sent on a separate Media Transport.
+----------------+ | Media Source | +----------------+ | | V +---------------------------------------------------------+ | Media Encoder | +---------------------------------------------------------+ | | | Encoded Stream Dependent Stream Dependent Stream | | | V V V +----------------+ +----------------+ +----------------+ |Media Packetizer| |Media Packetizer| |Media Packetizer| +----------------+ +----------------+ +----------------+ | | | RTP Stream RTP Stream RTP Stream | | | +------+ +------+ | | | | V V V +-----------------+ +-----------------+ | Media Transport | | Media Transport | +-----------------+ +-----------------+
Figure 8: Example of Media Source Layered Dependency
It is sometimes useful to make a distinction between using a single Media Transport or multiple separate Media Transports when (in both cases) using multiple RTP Streams to carry Encoded Streams and Dependent Streams for a Media Source. Therefore, the following new terminology is defined here:
MRST and MRMT relations needs to identify the common Media Encoder origin for the Encoded and Dependent Streams. When using different RTP Sessions, thus different Media Transports, and as long as there is only one RTP Stream per Media Encoder and a single Media Source in each RTP Session (MRMT), common SSRC and CNAMEs can be used to identify the common Media Source. When multiple RTP Streams are sent from one Media Encoder in the same RTP Session (MRST), then CNAME is the only currently specified RTP identifier that can be used. In cases where multiple Media Encoders use multiple Media Sources sharing Synchronization Context, and thus having a common CNAME, additional heuristics or identification need to be applied to create the MRST or MRMT relationships between the RTP Streams.
RTP Stream Duplication [RFC7198], using the same or different Media Transports, and optionally also delaying the duplicate [RFC7197], offers a simple way to protect media flows from packet loss in some cases (see Figure 9). It is a specific type of redundancy and all but one Source RTP Stream [rtp-stream] are effectively Redundancy RTP Streams [redundancy-rtp-stream], but since both Source and Redundant RTP Streams are the same it does not matter which one is which. This can also be seen as a specific type of Simulcast [simulcast] that transmits the same Encoded Stream [encoded-stream] multiple times.
+----------------+ | Media Source | +----------------+ Source Stream | V +----------------+ | Media Encoder | +----------------+ Encoded Stream | +-----------+-----------+ | | V V +------------------+ +------------------+ | Media Packetizer | | Media Packetizer | +------------------+ +------------------+ Source | RTP Stream Source | RTP Stream | V | +-------------+ | | Delay (opt) | | +-------------+ | | +-----------+-----------+ | V +-------------------+ | Media Transport | +-------------------+
Figure 9: Example of RTP Stream Duplication
The RTP Payload for Redundant Audio Data [RFC2198] defines a transport for redundant audio data together with primary data in the same RTP payload. The redundant data can be a time delayed version of the primary or another time delayed Encoded Stream using a different Media Encoder to encode the same Media Source as the primary, as depicted in Figure 10.
+--------------------+ | Media Source | +--------------------+ | Source Stream | +------------------------+ | | V V +--------------------+ +--------------------+ | Media Encoder | | Media Encoder | +--------------------+ +--------------------+ | | | +------------+ Encoded Stream | Time Delay | | +------------+ | | | +------------------+ V V +--------------------+ | Media Packetizer | +--------------------+ | V RTP Stream
Figure 10: Concept for usage of Audio Redundancy with different Media Encoders
The Redundancy format is thus providing the necessary meta information to correctly relate different parts of the same Encoded Stream, or in the case depicted above [fig-red-rfc2198] relate the Received Source Stream fragments coming out of different Media Decoders to be able to combine them together into a less erroneous Source Stream.
Figure 11 shows an example where a Media Source's Source RTP Stream is protected by a retransmission (RTX) flow [RFC4588]. In this example the Source RTP Stream and the Redundancy RTP Stream share the same Media Transport.
+--------------------+ | Media Source | +--------------------+ | V +--------------------+ | Media Encoder | +--------------------+ | Retransmission Encoded Stream +--------+ +---- Request V | V V +--------------------+ | +--------------------+ | Media Packetizer | | | RTP Retransmission | +--------------------+ | +--------------------+ | | | +------------+ Redundancy RTP Stream Source RTP Stream | | | +---------+ +---------+ | | V V +-----------------+ | Media Transport | +-----------------+
Figure 11: Example of Media Source Retransmission Flows
The RTP Retransmission example [fig-rtx] illustrates that this mechanism works purely on the Source RTP Stream. The RTP Retransmission transform buffers the sent Source RTP Stream and, upon request, emits a retransmitted packet with an extra payload header as a Redundancy RTP Stream. The RTP Retransmission mechanism [RFC4588] is specified such that there is a one to one relation between the Source RTP Stream and the Redundancy RTP Stream. Therefore, a Redundancy RTP Stream needs to be associated with its Source RTP Stream. This is done based on CNAME selectors and heuristics to match requested packets for a given Source RTP Stream with the original sequence number in the payload of any new Redundancy RTP Stream using the RTX payload format. In cases where the Redundancy RTP Stream is sent in a separate RTP Session from the Source RTP Stream, these sessions are related, which is signaled by using the SDP Media Grouping's [RFC5888] Flow Identification (FID identification-tag) semantics.
Figure 12 shows an example where two Media Sources' Source RTP Streams are protected by Forward Error Correction (FEC). Source RTP Stream A has a RTP-based Redundancy transformation in FEC Encoder 1. This produces a Redundancy RTP Stream 1, that is only related to Source RTP Stream A. The FEC Encoder 2, however, takes two Source RTP Streams (A and B) and produces a Redundancy RTP Stream 2 that protects them jointly, i.e. Redundancy RTP Stream 2 relates to two Source RTP Streams (a FEC group). FEC decoding, when needed due to packet loss or packet corruption at the receiver, requires knowledge about which Source RTP Streams that the FEC encoding was based on.
In Figure 12 all RTP Streams are sent on the same Media Transport. This is however not the only possible choice. Numerous combinations exist for spreading these RTP Streams over different Media Transports to achieve the communication application's goal.
+--------------------+ +--------------------+ | Media Source A | | Media Source B | +--------------------+ +--------------------+ | | V V +--------------------+ +--------------------+ | Media Encoder A | | Media Encoder B | +--------------------+ +--------------------+ | | Encoded Stream Encoded Stream V V +--------------------+ +--------------------+ | Media Packetizer A | | Media Packetizer B | +--------------------+ +--------------------+ | | Source RTP Stream A Source RTP Stream B | | +-----+---------+-------------+ +---+---+ | V V V | | +---------------+ +---------------+ | | | FEC Encoder 1 | | FEC Encoder 2 | | | +---------------+ +---------------+ | | Redundancy | Redundancy | | | RTP Stream 1 | RTP Stream 2 | | V V V V +----------------------------------------------------------+ | Media Transport | +----------------------------------------------------------+
Figure 12: Example of FEC Redundancy RTP Streams
As FEC Encoding exists in various forms, the methods for relating FEC Redundancy RTP Streams with its source information in Source RTP Streams are many. The XOR based RTP FEC Payload format [RFC5109] is defined in such a way that a Redundancy RTP Stream has a one to one relation with a Source RTP Stream. In fact, the RFC requires the Redundancy RTP Stream to use the same SSRC as the Source RTP Stream. This requires to either use a separate RTP Session or to use the Redundancy RTP Payload format [RFC2198]. The underlying relation requirement for this FEC format and a particular Redundancy RTP Stream is to know the related Source RTP Stream, including its SSRC.
RTP Streams can be separated exclusively based on their SSRCs, at the RTP Session level, or at the Multi-Media Session level.
When the RTP Streams that have a relationship are all sent in the same RTP Session and are uniquely identified based on their SSRC only, it is termed an SSRC-Only Based Separation. Such streams can be related via RTCP CNAME to identify that the streams belong to the same Endpoint. SSRC-based approaches [RFC5576], when used, can explicitly relate various such RTP Streams.
On the other hand, when RTP Streams that are related but are sent in the context of different RTP Sessions to achieve separation, it is known as RTP Session-based separation. This is commonly used when the different RTP Streams are intended for different Media Transports.
Several mechanisms that use RTP Session-based separation rely on it to enable an implicit grouping mechanism expressing the relationship. The solutions have been based on using the same SSRC value in the different RTP Sessions to implicitly indicate their relation. That way, no explicit RTP level mechanism has been needed, only signaling level relations have been established using semantics from Grouping of Media lines framework [RFC5888]. Examples of this are RTP Retransmission [RFC4588], SVC Multi-Session Transmission [RFC6190] and XOR Based FEC [RFC5109]. RTCP CNAME explicitly relates RTP Streams across different RTP Sessions, as explained in the previous section. Such a relationship can be used to perform inter-media synchronization.
RTP Streams that are related and need to be associated can be part of different Multimedia Sessions, rather than just different RTP Sessions within the same Multimedia Session context. This puts further demand on the scope of the mechanism(s) and its handling of identifiers used for expressing the relationships.
[I-D.westerlund-avtcore-transport-multiplexing] describes a mechanism that allows several RTP Sessions to be carried over a single underlying Media Transport. The main reasons for doing this are related to the impact of using one or more Media Transports (using a common network path or potentially have different ones). The fewer Media Transports used, the less need for NAT/FW traversal resources and number of flow based Quality of Service (QoS).
However, Multiple RTP Sessions over one Media Transport imply that a single Media Transport 5-tuple is not sufficient to express in which RTP Session context a particular RTP Stream exists. Complexities in the relationship between Media Transports and RTP Session already exist as one RTP Session contains multiple Media Transports, e.g. even a Peer-to-Peer RTP Session with RTP/RTCP Multiplexing requires two Media Transports, one in each direction. The relationship between Media Transports and RTP Sessions as well as additional levels of identifiers need to be considered in both signaling design and when defining terminology.
This section describes a selected set of terms from some relevant IETF RFC and Internet Drafts (at the time of writing), using the concepts from previous sections.
The terms in this sub-section are used in the context of CLUE [I-D.ietf-clue-framework].
Describes an audio Media Source [media-source].
Identifies a physical entity performing a Media Capture [media-capture] transformation.
Describes an Encoded Stream [encoded-stream] related to CLUE specific semantic information.
Describes a set of spatially related Media Sources [media-source].
Describes exactly one Participant [participant] and one or more Endpoints [endpoint].
Describes the configuration information needed to perform a Media Encoder [media-encoder] transformation.
Describes either a Media Capture [media-capture] or a Media Source [media-source], depending on in which context the term is used.
Describes the media receiving part of an Endpoint [endpoint].
Describes the media sending part of an Endpoint [endpoint].
Describes an RTP Stream [rtp-stream].
Describes a video Media Source [media-source].
A single Session Description Protocol (SDP) [RFC4566] media description (or media block; an m-line and all subsequent lines until the next m-line or the end of the SDP) describes part of the necessary configuration and identification information needed for a Media Encoder transformation, as well as the necessary configuration and identification information for the Media Decoder to be able to correctly interpret a received RTP Stream.
A Media Description typically relates to a single Media Source. This is for example an explicit restriction in WebRTC. However, nothing prevents that the same Media Description (and same RTP Session) is re-used for multiple Media Sources [I-D.ietf-avtcore-rtp-multi-stream]. It can thus describe properties of one or more RTP Streams, and can also describe properties valid for an entire RTP Session (via [RFC5576] mechanisms, for example).
RTP [RFC3550] uses media stream, audio stream, video stream, and stream of (RTP) packets interchangeably, which are all RTP Streams.
A Multimedia Conference is a Communication Session [comm-session] between two or more Participants [participant], along with the software they are using to communicate.
SDP [RFC4566] defines a Multimedia Session as a set of multimedia senders and receivers and the data streams flowing from senders to receivers, which would correspond to a set of Endpoints and the RTP Streams that flow between them. In this memo, Multimedia Session [multimedia-session] also assumes those Endpoints belong to a set of Participants that are engaged in communication via a set of related RTP Streams.
RTP [RFC3550] defines a Multimedia Session as a set of concurrent RTP Sessions among a common group of Participants. For example, a video conference may contain an audio RTP Session and a video RTP Session. This would correspond to a group of Participants (each using one or more Endpoints) sharing a set of concurrent RTP Sessions. In this memo, Multimedia Session also defines those RTP Sessions to have some relation and be part of a communication among the Participants.
This term is commonly used to describe the central node in any type of star topology [I-D.ietf-avtcore-rtp-topologies-update] conference. It describes a device that includes one Participant [participant] (usually corresponding to a so-called conference focus) and one or more related Endpoints [endpoint] (sometimes one or more per conference Participant).
One of two transmission modes defined in H.264 based SVC [RFC6190], the other mode being SST [sst]. In Multi-Session Transmission (MST), the SVC Media Encoder sends Encoded Streams and Dependent Streams distributed across two or more RTP Streams in one or more RTP Sessions. The term "MST" is ambiguous in RFC 6190, especially since the name indicates the use of multiple "sessions", while MST type packetization is in fact required whenever two or more RTP Streams are used for the Encoded and Dependent Streams, regardless if those are sent in one or more RTP Sessions. Corresponds either to MRST or MRMT [layered-multi-stream] stream relations defined in this specification. The SVC RTP Payload RFC [RFC6190] is not particularly explicit about how the common Media Encoder [media-encoder] relation between Encoded Streams [encoded-stream] and Dependent Streams [dependent-stream] is to be implemented.
WebRTC specifications use this term to refer to locally available entities performing a Media Capture [media-capture] transformation.
A WebRTC RtcMediaStream is a set of Media Sources [media-source] sharing the same Synchronization Context [sync-context].
A WebRTC RtcMediaStreamTrack is a Media Source [media-source].
RTP [RFC3550] uses this term, which can be seen as the RTP protocol part of a Media Packetizer [media-packetizer].
Within the context of SDP, a singe m= line can map to a single RTP Session [rtp-session] or multiple m= lines can map to a single RTP Session. The latter is enabled via multiplexing schemes such as BUNDLE [I-D.ietf-mmusic-sdp-bundle-negotiation], for example, which allows mapping of multiple m= lines to a single RTP Session.
One of two transmission modes defined in H.264 based SVC [RFC6190], the other mode being MST [mst]. In Single Session Transmission (SST), the SVC Media Encoder sends Encoded Streams [encoded-stream] and Dependent Streams [dependent-stream] combined into a single RTP Stream [rtp-stream] in a single RTP Session [rtp-session], using the SVC RTP Payload format. The term "SST" is ambiguous in RFC 6190, in that it sometimes refers to the use of a single RTP Stream, like in sections relating to packetization, and sometimes appears to refer to use of a single RTP Session, like in the context of discussing SDP. Closely corresponds to SRST [layered-multi-stream] defined in this specification.
RTP [RFC3550] defines this as "the source of a stream of RTP packets", which indicates that an SSRC is not only a unique identifier for the Encoded Stream [encoded-stream] carried in those packets, but is also effectively used as a term to denote a Media Packetizer [media-packetizer].
This document simply tries to clarify the confusion prevalent in RTP taxonomy because of inconsistent usage by multiple technologies and protocols making use of the RTP protocol. It does not introduce any new security considerations beyond those already well documented in the RTP protocol [RFC3550] and each of the many respective specifications of the various protocols making use of it.
Hopefully having a well-defined common terminology and understanding of the complexities of the RTP architecture will help lead us to better standards, avoiding security problems.
This document has many concepts borrowed from several documents such as WebRTC [I-D.ietf-rtcweb-overview], CLUE [I-D.ietf-clue-framework], and Multiplexing Architecture [I-D.westerlund-avtcore-transport-multiplexing]. The authors would like to thank all the authors of each of those documents.
The authors would also like to acknowledge the insights, guidance and contributions of Magnus Westerlund, Roni Even, Paul Kyzivat, Colin Perkins, Keith Drage, Harald Alvestrand, Alex Eleftheriadis, Mo Zanaty, Stephan Wenger, and Bernard Aboba.
Magnus Westerlund has contributed the concept model for the media chain using transformations and streams model, including rewriting pre-existing concepts into this model and adding missing concepts. The first proposal for updating the relationships and the topologies based on this concept was also performed by Magnus.
This document makes no request of IANA.
NOTE TO RFC EDITOR: Please remove this section prior to publication.