LWIG Working Group | C. Gomez |
Internet-Draft | UPC/i2CAT |
Intended status: Informational | J. Crowcroft |
Expires: August 31, 2018 | University of Cambridge |
M. Scharf | |
Nokia | |
February 27, 2018 |
TCP Usage Guidance in the Internet of Things (IoT)
draft-ietf-lwig-tcp-constrained-node-networks-02
This document provides guidance on how to implement and use the Transmission Control Protocol (TCP) in Constrained-Node Networks (CNNs), which are a characterstic of the Internet of Things (IoT). Such environments require a lightweight TCP implementation and may not make use of optional functionality. This document explains a number of known and deployed techniques to simplify a TCP stack as well as corresponding tradeoffs. The objective is to help embedded developers with decisions on which TCP features to use.
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The Internet Protocol suite is being used for connecting Constrained-Node Networks (CNNs) to the Internet, enabling the so-called Internet of Things (IoT) [RFC7228]. In order to meet the requirements that stem from CNNs, the IETF has produced a suite of new protocols specifically designed for such environments (see e.g. [I-D.ietf-lwig-energy-efficient]). New IETF protocol stack components include the IPv6 over Low-power Wireless Personal Area Networks (6LoWPAN) adaptation layer, the IPv6 Routing Protocol for Low-power and lossy networks (RPL) routing protocol, and the Constrained Application Protocol (CoAP).
As of the writing, the main current transport layer protocols in IP-based IoT scenarios are UDP and TCP. However, TCP has been criticized (often, unfairly) as a protocol for the IoT. In fact, some TCP features are not optimal for IoT scenarios, such as relatively long header size, unsuitability for multicast, and always-confirmed data delivery. However, many typical claims on TCP unsuitability for IoT (e.g. a high complexity, connection-oriented approach incompatibility with radio duty-cycling, and spurious congestion control activation in wireless links) are not valid, can be solved, or are also found in well accepted IoT end-to-end reliability mechanisms (see [IntComp] for a detailed analysis).
At the application layer, CoAP was developed over UDP [RFC7252]. However, the integration of some CoAP deployments with existing infrastructure is being challenged by middleboxes such as firewalls, which may limit and even block UDP-based communications. This the main reason why a CoAP over TCP specification has been developed [RFC8323].
Other application layer protocols not specifically designed for CNNs are also being considered for the IoT space. Some examples include HTTP/2 and even HTTP/1.1, both of which run over TCP by default [RFC7540] [RFC2616], and the Extensible Messaging and Presence Protocol (XMPP) [RFC6120]. TCP is also used by non-IETF application-layer protocols in the IoT space such as the Message Queue Telemetry Transport (MQTT) and its lightweight variants.
TCP is a sophisticated transport protocol that includes optional functionality (e.g. TCP options) that may improve performance in some environments. However, many optional TCP extensions require complex logic inside the TCP stack and increase the codesize and the RAM requirements. Many TCP extensions are not required for interoperability with other standard-compliant TCP endpoints. Given the limited resources on constrained devices, careful "tuning" of the TCP implementation can make an implementation more lightweight.
This document provides guidance on how to implement and use TCP in CNNs. The overarching goal is to offer simple measures to allow for lightweight TCP implementation and suitable operation in such environments. A TCP implementation following the guidance in this document is intended to be compatible with a TCP endpoint that is compliant to the TCP standards, albeit possibly with a lower performance. This implies that such a TCP client would always be able to connect with a standard-compliant TCP server, and a corresponding TCP server would always be able to connect with a standard-compliant TCP client.
This document assumes that the reader is familiar with TCP. A comprehensive survey of the TCP standards can be found in [RFC7414]. Similar guidance regarding the use of TCP in special environments has been published before, e.g., for cellular wireless networks [RFC3481].
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL","SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in [RFC2119].
CNNs are defined in [RFC7228] as networks whose characteristics are influenced by being composed of a significant portion of constrained nodes. The latter are characterized by significant limitations on processing, memory, and energy resources, among others [RFC7228]. The first two dimensions pose constraints on the complexity and on the memory footprint of the protocols that constrained nodes can support. The latter requires techniques to save energy, such as radio duty-cycling in wireless devices [I-D.ietf-lwig-energy-efficient], as well as minimization of the number of messages transmitted/received (and their size).
[RFC7228] lists typical network constraints in CNN, including low achievable bitrate/throughput, high packet loss and high variability of packet loss, highly asymmetric link characteristics, severe penalties for using larger packets, limits on reachability over time, etc. CNN may use wireless or wired technologies (e.g., Power Line Communication), and the transmission rates are typically low (e.g. below 1 Mbps).
For use of TCP, one challenge is that not all technologies in CNN may be aligned with typical Internet subnetwork design principles [RFC3819]. For instance, constrained nodes often use physical/link layer technologies that have been characterized as 'lossy', i.e., exhibit a relatively high bit error rate. Dealing with corruption loss is one of the open issues in the Internet [RFC6077].
There are different deployment and usage scenarios for CNNs. Some CNNs follow the star topology, whereby one or several hosts are linked to a central device that acts as a router connecting the CNN to the Internet. CNNs may also follow the multihop topology [RFC6606]. One key use case for the use of TCP is a model where constrained devices connect to unconstrained servers in the Internet. But it is also possible that both TCP endpoints run on constrained devices.
In constrained environments, there can be different types of devices [RFC7228]. For example, there can be devices with single combined send/receive buffer, devices with a separate send and receive buffer, or devices with a pool of multiple send/receive buffers. In the latter case, it is possible that buffers also be shared for other protocols.
When a CNN comprising one or more constrained devices and an unconstrained device communicate over the Internet using TCP, the communication possibly has to traverse a middlebox (e.g. a firewall, NAT, etc.). Figure 1 illustrates such scenario. Note that the scenario is asymmetric, as the unconstrained device will typically not suffer the severe constraints of the constrained device. The unconstrained device is expected to be mains-powered, to have high amount of memory and processing power, and to be connected to a resource-rich network.
+---------------+ o o <-------- TCP communication -----> | | o o | | o o | Unconstrained | o o +-----------+ | device | o o o ------ | Middlebox | ------- | | o o +-----------+ | (e.g. cloud) | o o o | | +---------------+ constrained devices
Figure 1: TCP communication between a constrained device and an unconstrained device, traversing a middlebox.
Assuming that a majority of constrained devices will correspond to sensor nodes, the amount of data traffic sent by constrained devices (e.g. sensor node measurements) is expected to be higher than the amount of data traffic in the opposite direction. Nevertheless, constrained devices may receive requests (to which they may respond), commands (for configuration purposes and for constrained devices including actuators) and relatively infrequent firmware/software updates.
IoT applications are characterized by a number of different communication patterns. The following non-comprehensive list explains some typical examples:
A typical communication pattern is that a constrained device communicates with an unconstrained device (cf. Figure 1). But it is also possible that constrained devices communicate amongst themselves.
This section explains how a TCP stack can deal with typical constraints in CNN. The guidance in this section relates to the TCP implementation and its configuration.
Some link layer technologies in the CNN space are characterized by a short data unit payload size, e.g. up to a few tens or hundreds of bytes. For example, the maximum frame size in IEEE 802.15.4 is 127 bytes. 6LoWPAN defined an adaptation layer to support IPv6 over IEEE 802.15.4 networks. The adaptation layer includes a fragmentation mechanism, since IPv6 requires the layer below to support an MTU of 1280 bytes [RFC2460], while IEEE 802.15.4 lacked fragmentation mechanisms. 6LoWPAN defines an IEEE 802.15.4 link MTU of 1280 bytes [RFC4944]. Other technologies, such as Bluetooth LE [RFC7668], ITU-T G.9959 [RFC7428] or DECT-ULE [RFC8105], also use 6LoWPAN-based adaptation layers in order to enable IPv6 support. These technologies do support link layer fragmentation. By exploiting this functionality, the adaptation layers that enable IPv6 over such technologies also define an MTU of 1280 bytes.
On the other hand, there exist technologies also used in the CNN space, such as Master Slave / Token Passing (TP) [RFC8163], Narrowband IoT (NB-IoT) [I-D.ietf-lpwan-overview] or IEEE 802.11ah [I-D.delcarpio-6lo-wlanah], that do not suffer the same degree of frame size limitations as the technologies mentioned above. The MTU for MS/TP is recommended to be 1500 bytes [RFC8163], the MTU in NB-IoT is 1600 bytes, and the maximum frame payload size for IEEE 802.11ah is 7991 bytes.
For the sake of lightweight implementation and operation, unless applications require handling large data units (i.e. leading to an IPv6 datagram size greater than 1280 bytes), it may be desirable to limit the MTU to 1280 bytes in order to avoid the need to support Path MTU Discovery [RFC1981].
An IPv6 datagram size exceeding 1280 bytes can be avoided by setting the TCP MSS not larger than 1220 bytes. (Note: IP version 6 is assumed.)
Explicit Congestion Notification (ECN) [RFC3168] may be used in CNNs. ECN allows a router to signal in the IP header of a packet that congestion is arising, for example when queue size reaches a certain threshold. If such a packet encapsulates a TCP data packet, an ECN-enabled TCP receiver will echo back the congestion signal to the TCP sender by setting a flag in its next TCP ACK. The sender triggers congestion control measures as if a packet loss had happened. In that case, when the congestion window of a TCP sender has a size of one segment, the TCP sender resets the retransmit timer, and will only be able to send a new packet when the retransmit timer expires [RFC3168]. Effectively, the TCP sender reduces at that moment its sending rate from 1 segment per Round Trip Time (RTT) to 1 segment per default RTO.
ECN can reduce packet losses, since congestion control measures can be applied earlier than after the reception of three duplicate ACKs (if the TCP sender window is large enough) or upon TCP sender RTO expiration [RFC2884]. Therefore, the number of retries decreases, which is particularly beneficial in CNNs, where energy and bandwidth resources are typically limited. Furthermore, latency and jitter are also reduced.
ECN is particularly appropriate in CNNs, since in these environments transactional type interactions are a dominant traffic pattern. As transactional data size decreases, the probability of detecting congestion by the presence of three duplicate ACKs decreases. In contrast, ECN can still activate congestion control measures without requiring three duplicate ACKs.
There has been a significant body of research on solutions capable of explicitly indicating whether a TCP segment loss is due to corruption, in order to avoid activation of congestion control mechanisms [ETEN] [RFC2757]. While such solutions may provide significant improvement, they have not been widely deployed and remain as experimental work. In fact, as of today, the IETF has not standardized any such solution.
This section discusses TCP stacks that focus on transferring a single MSS. More general guidance is provided in Section 4.3.
A TCP stack can reduce the RAM requirements by advertising a TCP window size of one MSS, and also transmit at most one MSS of unacknowledged data. In that case, both congestion and flow control implementation is quite simple. Such a small receive and send window may be sufficient for simple message exchanges in the CNN space. However, only using a window of one MSS can significantly affect performance. A stop-and-wait operation results in low throughput for transfers that exceed the lengths of one MSS, e.g., a firmware download.
If CoAP is used over TCP with the default setting for NSTART in [RFC7252], a CoAP endpoint is not allowed to send a new message to a destination until a response for the previous message sent to that destination has been received. This is equivalent to an application-layer window size of 1. For this use of CoAP, a maximum TCP window of one MSS will be sufficient.
A TCP implementation needs to support options 0, 1 and 2 [RFC0793]. These options are sufficient for interoperability with a standard-compliant TCP endpoint, albeit many TCP stacks support additional options and can negotiate their use.
A TCP implementation for a constrained device that uses a single-MSS TCP receive or transmit window size may not benefit from supporting the following TCP options: Window scale [RFC1323], TCP Timestamps [RFC1323], Selective Acknowledgments (SACK) and SACK-Permitted [RFC2018]. Also other TCP options may not be required on a constrained device with a very lightweight implementation.
One potentially relevant TCP option in the context of CNNs is TCP Fast Open (TFO) [RFC7413]. As described in Section 5.2.2, TFO can be used to address the problem of traversing middleboxes that perform early filter state record deletion.
TCP Delayed Acknowledgments are meant to reduce the number of transferred bytes within a TCP connection, but they may increase the time until a sender may receive an ACK. There can be interactions with stacks that use very small windows.
A device that advertises a single-MSS receive window should avoid use of delayed ACKs in order to avoid contributing unnecessary delay (of up to 500 ms) to the RTT [RFC5681], which limits the throughput and can increase the data delivery time.
A device that can send at most one MSS of data is significantly affected if the receiver uses delayed ACKs, e.g., if a TCP server or receiver is outside the CNN. One known workaround is to split the data to be sent into two segments of smaller size. A standard compliant TCP receiver will then immediately acknowledge the second segment, which can improve throughput. This "split hack" works if the TCP receiver uses Delayed Acks, but the downside is the overhead of sending two IP packets instead of one.
The Retransmission Timeout (RTO) estimation is one of the fundamental TCP algorithms. There is a fundamental trade-off: A short, aggressive RTO behavior reduces wait time before retransmissions, but it also increases the probability of spurious timeouts. The latter lead to unnecessary waste of potentially scarce resources in CNNs such as energy and bandwidth. In contrast, a conservative timeout can result in long error recovery times and thus needlessly delay data delivery.
[RFC6298] describes the standard TCP RTO algorithm. If a TCP sender uses very small window size and cannot use Fast Retransmit/Fast Recovery or SACK, the Retransmission Timeout (RTO) algorithm has a larger impact on performance than for a more powerful TCP stack. In that case, RTO algorithm tuning may be considered, although careful assessment of possible drawbacks is recommended.
As an example, an adaptive RTO algorithm for CoAP over UDP has been defined [I-D.ietf-core-cocoa] that has been found to perform well in CNN scenarios [Commag].
This section summarizes some widely used techniques to improve TCP, with a focus on their use in CNNs. The TCP extensions discussed here are useful in a wide range of network scenarios, including CNNs. This section is not comprehensive. A comprehensive survey of TCP extensions is published in [RFC7414].
Devices that have enough memory to allow larger TCP window size can leverage a more efficient error recovery using Fast Retransmit and Fast Recovery [RFC5681]. These algorithms work efficiently for window sizes of at least 5 MSS: If in a given TCP transmission of segments 1,2,3,4,5, and 6 the segment 2 gets lost, the sender should get an acknowledgement for segment 1 when 3 arrives and duplicate acknowledgements when 4, 5, and 6 arrive. It will retransmit segment 2 when the third duplicate ack arrives. In order to have segment 2, 3, 4, 5, and 6 sent, the window has to be at least five. With an MSS of 1220 byte, a buffer of the size of 5 MSS would require 6100 byte.
For bulk data transfers further TCP improvements may also be useful, such as limited transmit [RFC3042].
If a device with less severe memory and processing constraints can afford advertising a TCP window size of several MSSs, it makes sense to support the SACK option to improve performance. SACK allows a data receiver to inform the data sender of non-contiguous data blocks received, thus a sender (having previously sent the SACK-Permitted option) can avoid performing unnecessary retransmissions, saving energy and bandwidth, as well as reducing latency. SACK is particularly useful for bulk data transfers. The receiver supporting SACK will need to manage the reception of possible out-of-order received segments, requiring sufficient buffer space. SACK adds 8*n+2 bytes to the TCP header, where n denotes the number of data blocks received, up to 4 blocks. For a low number of out-of-order segments, the header overhead penalty of SACK is compensated by avoiding unnecessary retransmissions.
For certain traffic patterns, Delayed Acknowledgements may have a detrimental effect, as already noted in Section 4.2.3. Advanced TCP stacks may use heuristics to determine the maximum delay for an ACK. For CNNs, the recommendation depends on the expected communication patterns.
If a stack is able to deal with more than one MSS of data, it may make sense to use a small timeout or disable delayed ACKs when traffic over a CNN is expected to mostly be small messages with a size typically below one MSS. For request-response traffic between a constrained device and a peer (e.g. backend infrastructure) that uses delayed ACKs, the maximum ACK rate of the peer will be typically of one ACK every 200 ms (or even lower). If in such conditions the peer device is administered by the same entity managing the constrained device, it is recommended to disable delayed ACKs at the peer side.
In contrast, delayed ACKs allow to reduce the number of ACKs in bulk transfer type of traffic, e.g. for firmware/software updates or for transferring larger data units containing a batch of sensor readings.
This section discusses how a TCP stack can be used by applications that are developed for CNN scenarios. These remarks are by and large independent of how TCP is exactly implemented.
In the constrained device to unconstrained device scenario illustrated above, a TCP connection is typically initiated by the constrained device, in order for this device to support possible sleep periods to save energy.
[[TODO: This section may need rewording in the next revision.]]
In CNNs, in order to minimize message overhead, a TCP connection should be kept open as long as the two TCP endpoints have more data to exchange or it is envisaged that further segment exchanges will take place within an interval of two hours since the last segment has been sent. A greater interval may be used in scenarios where applications exchange data infrequently.
TCP keep-alive messages [RFC1122] may be supported by a server, to check whether a TCP connection is active, in order to release state of inactive connections. This may be useful for servers running on memory-constrained devices.
Since the keep-alive timer may not be set to a value lower than two hours [RFC1122], TCP keep-alive messages are not useful to guarantee that filter state records in middleboxes such as firewalls will not be deleted after an inactivity interval typically in the order of a few minutes [RFC6092]. In scenarios where such middleboxes are present, alternative measures to avoid early deletion of filter state records (which might lead to frequent establishment of new TCP connections between the two involved endpoints) include increasing the initial value for the filter state inactivity timers (if possible), and using application layer heartbeat messages.
A different approach to addressing the problem of traversing middleboxes that perform early filter state record deletion relies on using TFO [RFC7413]. In this case, instead of trying to maintain a TCP connection for long time, possibly short-lived connections can be opened between two endpoints while incurring low overhead. In fact, TFO allows data to be carried in SYN (and SYN-ACK) packets, and to be consumed immediately by the receceiving endpoint, thus reducing overhead compared with the traditional three-way handshake required to establish a TCP connection.
For security reasons, TFO requires the TCP endpoint that will open the TCP connection (which in CNNs will typically be the constrained device) to request a cookie from the other endpoint. The cookie, with a size of 4 or 16 bytes, is then included in SYN packets of subsequent connections. The cookie needs to be refreshed (and obtained by the client) after a certain amount of time. Nevertheless, TFO is more efficient than frequently opening new TCP connections (by using the traditional three-way handshake) for transmitting new data, as long as the cookie update rate is well below the data new connection rate.
[[TODO: This has been added in -02 but needs further alignment]]
TCP endpoints with a small amount of RAM may only support a small number of connections. Each connection may result in overhead, and depending on the internal TCP implementation, they may compete for scarce resources. A careful application design may try to keep the number of parallel connections as small as possible.
Best current practise for securing TCP and TCP-based communication also applies to CNN. As example, use of Transport Layer Security (TLS) is strongly recommended if it is applicable.
There are also TCP options which can improve TCP security. Examples include the TCP MD5 signature option [RFC2385] and the TCP Authentication Option (TCP-AO) [RFC5925]. However, both options add overhead and complexity. The TCP MD5 signature option adds 18 bytes to every segment of a connection. TCP-AO typically has a size of 16-20 bytes.
For the mechanisms discussed in this document, the corresponding considerations apply. For instance, if TFO is used, the security considerations of [RFC7413] apply.
Carles Gomez has been funded in part by the Spanish Government (Ministerio de Educacion, Cultura y Deporte) through the Jose Castillejo grant CAS15/00336 and by European Regional Development Fund (ERDF) and the Spanish Government through project TEC2016-79988-P, AEI/FEDER, UE. Part of his contribution to this work has been carried out during his stay as a visiting scholar at the Computer Laboratory of the University of Cambridge.
The authors appreciate the feedback received for this document. The following folks provided comments that helped improve the document: Carsten Bormann, Zhen Cao, Wei Genyu, Ari Keranen, Abhijan Bhattacharyya, Andres Arcia-Moret, Yoshifumi Nishida, Joe Touch, Fred Baker, Nik Sultana, Kerry Lynn, Erik Nordmark, Markku Kojo, and Hannes Tschofenig. Simon Brummer provided details on the RIOT TCP implementation. Xavi Vilajosana provided details on the OpenWSN TCP implementation. Rahul Jadhav provided details on the uIP TCP implementation.
This section overviews the main features of TCP implementations for constrained devices.
uIP is a TCP/IP stack, targetted for 8 and 16-bit microcontrollers. uIP has been deployed with Contiki and the Arduino Ethernet shield. A code size of ~5 kB (which comprises checksumming, IP, ICMP and TCP) has been reported for uIP [Dunk].
uIP uses same buffer both incoming and outgoing traffic, with has a size of a single packet. In case of a retransmission, an application must be able to reproduce the same user data that had been transmitted.
The MSS is announced via the MSS option on connection establishment and the receive window size (of one MSS) is not modified during a connection. Stop-and-wait operation is used for sending data. Among other optimizations, this allows to avoid sliding window operations, which use 32-bit arithmetic extensively and are expensive on 8-bit CPUs.
Contiki uses the "split hack" technique (see Section 4.2.3) to avoid delayed ACKs for senders using a single MSS.
lwIP is a TCP/IP stack, targetted for 8- and 16-bit microcontrollers. lwIP has a total code size of ~14 kB to ~22 kB (which comprises memory management, checksumming, network interfaces, IP, ICMP and TCP), and a TCP code size of ~9 kB to ~14 kB [Dunk].
In contrast with uIP, lwIP decouples applications from the network stack. lwIP supports a TCP transmission window greater than a single segment, as well as buffering of incoming and outcoming data. Other implemented mechanisms comprise slow start, congestion avoidance, fast retransmit and fast recovery. SACK and Window Scale have been recently added to lwIP.
The RIOT TCP implementation (called GNRC TCP) has been designed for Class 1 devices [RFC 7228]. The main target platforms are 8- and 16-bit microcontrollers. GNRC TCP offers a similar function set as uIP, but it provides and maintains an independent receive buffer for each connection. In contrast to uIP, retransmission is also handled by GNRC TCP. GNRC TCP uses a single-MSS window size, which simplifies the implementation. The application programmer does not need to know anything about the TCP internals, therefore GNRC TCP can be seen as a user-friendly uIP TCP implementation.
The MSS is set on connections establishment and cannot be changed during connection lifetime. GNRC TCP allows multiple connections in parallel, but each TCB must be allocated somewhere in the system. By default there is only enough memory allocated for a single TCP connection, but it can be increased at compile time if the user needs multiple parallel connections.
The RIOT TCP implementation does not currently support classic POSIX sockets. However, it supports an interface that has been inspired by POSIX.
The TCP implementation in OpenWSN is mostly equivalent to the uIP TCP implementation. OpenWSN TCP implementation only supports the minimum state machine functionality required. For example, it does not perform retransmissions.
TinyOS has an experimental TCP stack that uses a simple nonblocking library-based implementation of TCP, which provides a subset of the socket interface primitives. The application is responsible for buffering. The TCP library does not do any receive-side buffering. Instead, it will immediately dispatch new, in-order data to the application and otherwise drop the segment. A send buffer is provided so that the TCP implementation can automatically retransmit missing segments. Multiple TCP connections are possible.
FreeRTOS is a real-time operating system kernel for embedded devices that is supported by 16- and 32-bit microprocessors. Its TCP implementation is based on multiple-MSS window size, although a 'Tiny-TCP' option, which is a single-MSS variant, can be enabled. Delayed ACKs are supported, with a 20-ms Delayed ACK timer as a technique intended 'to gain performance'.
uC/OS is a real-time operating system kernel for embedded devices, which is maintained by Micrium. uC/OS is intended for 8-, 16- and 32-bit microprocessors. The uC/OS TCP implementation supports a multiple-MSS window size.
+---+---------+--------+----+-------+------+--------+-----+ |uIP|lwIP orig|lwIP 2.0|RIOT|OpenWSN|TinyOS|FreeRTOS|uC/OS| +------+-------------+---+---------+--------+----+-------+------+--------+-----+ | |Data size(kB)| * | * | * | * | * | * | * | * | |Memory+-------------+---+---------+--------+----+-------+------+--------+-----+ | |Code size(kB)| <5|~9 to ~14| ~40 | * | * | * | <9.2 | * | | | |(a)| (T1) | (b) | | | | (T2) | | +------+-------------+---+---------+--------+----+-------+------+--------+-----+ | |Win size(MSS)| 1 | Mult. | Mult. | 1 | 1 | Mult.| Mult. |Mult.| | +-------------+---+---------+--------+----+-------+------+--------+-----+ | | Slow start | No| Yes | Yes | No | No | Yes | * | Yes | | T +-------------+---+---------+--------+----+-------+------+--------+-----+ | C |Fast rec/retx| No| Yes | Yes | No | No | Yes | * | Yes | | P +-------------+---+---------+--------+----+-------+------+--------+-----+ | | Keep-alive | No| No | Yes | No | No | No | Yes | Yes | | +-------------+---+---------+--------+----+-------+------+--------+-----+ | f | Win. Scale | No| No | Yes | No | No | No | Yes | No | | e +-------------+---+---------+--------+----+-------+------+--------+-----+ | a | TCP timest. | No| No | Yes | No | No | No | Yes | No | | t +-------------+---+---------+--------+----+-------+------+--------+-----+ | u | SACK | No| No | Yes | No | No | No | Yes | No | | r +-------------+---+---------+--------+----+-------+------+--------+-----+ | e | Del. ACKs | No| Yes | Yes | No | No | No | Yes | Yes | | s +-------------+---+---------+--------+----+-------+------+--------+-----+ | | Socket | No| No |Optional|(I) | * |Subset| Yes | Yes | | +-------------+---+---------+--------+----+-------+------+--------+-----+ | |Concur. Conn.|Yes| Yes | Yes | Yes| Yes | Yes | * | * | +------+-------------+---+---------+--------+----+-------+------+--------+-----+ (T1) = TCP-only, on x86 and AVR platforms (T2) = TCP-only, on ARM Cortex-M platform (a) = includes IP, ICMP and TCP on x86 and AVR platforms (b) = the whole protocol stack on mbed (I) = interface inspired by POSIX Mult. = Multiple
Figure 2: Summary of TCP features for differrent lightweight TCP implementations. None of the implementations considered in this Annex support ECN or TFO.
TODO: Add information about RAM requirements (in addition to codesize)
RFC Editor: To be removed prior to publication