HyBi Working Group | L. Stout, Ed. |
Internet-Draft | &yet |
Intended status: Standards Track | J. Moffitt |
Expires: August 29, 2013 | E. Cestari |
ProcessOne | |
February 25, 2013 |
An XMPP Sub-protocol for WebSocket
draft-moffitt-xmpp-over-websocket-02
This document defines a binding for the XMPP protocol over a WebSocket transport layer. A WebSocket binding for XMPP provides higher performance than the current HTTP binding for XMPP.
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Applications using XMPP (see [RFC6120] and [RFC6121]) on the Web currently make use of BOSH (see [XEP-0124] and [XEP-0206]), an XMPP binding to HTTP. BOSH is based on the HTTP long polling technique, and it suffers from high transport overhead compared to XMPP's native binding to TCP. In addition, there are a number of other known issues with long polling [RFC6202], which have an impact on BOSH-based systems.
It would be much better in most circumstances to avoid tunneling XMPP over HTTP long polled connections and instead use the XMPP protocol directly. However, the APIs and sandbox that browsers have provided do not allow this. The WebSocket protocol [RFC6455] now exists to solve these kinds of problems. The WebSocket protocol is a bi-directional protocol that provides a simple message-based framing layer over raw sockets and allows for more robust and efficient communication in web applications.
The WebSocket protocol enables two-way communication between a client and a server, effectively emulating TCP at the application layer and therefore overcoming many of the problems with existing long-polling techniques for bidirectional HTTP. This document defines a WebSocket sub-protocol for the Extensible Messaging and Presence Protocol (XMPP).
The basic unit of framing in the WebSocket protocol is called a message. In XMPP, the basic unit is the stanza, which is a subset of the first-level children of each document in an XMPP stream (see Section 9 of [RFC6120]). XMPP also has a concept of messages, which are stanzas whose top-level element name is message. In this document, the word "message" will mean a WebSocket message, not an XMPP message stanza (see Section 3.2).
The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in [RFC2119].
The XMPP sub-protocol is used to transport XMPP over a WebSocket connection. The client and server agree to this protocol during the WebSocket handshake (see Section 1.3 of [RFC6455]).
During the WebSocket handshake, the client MUST include the |Sec-WebSocket-Protocol| header in its handshake, and the value |xmpp| MUST be included in the list of protocols. The reply from the server MUST also contain |xmpp| in its own |Sec-WebSocket-Protocol| header in order for an XMPP sub-protocol connection to be established.
Once the handshake is complete, WebSocket messages sent or received will conform to the protocol defined in the rest of this document.
Data frame messages in the XMPP sub-protocol MUST be of the text type and contain UTF-8 encoded data. The close control frame's contents are specified in Section 3.5. Control frames other than close are not restricted.
Unless noted in text, the word "message" will mean a WebSocket message containing a text data frame.
The first message sent after the handshake is complete MUST be an XMPP opening stream tag as defined in XMPP [RFC6120] or an XML text declaration (see Section 4.3.1 of [W3C.REC-xml-20081126]) followed by an XMPP opening stream tag. The stream tag MUST NOT be closed (i.e. the closing </stream:stream> tag should not appear in the message) as it is the start of the client's outgoing XML. The '<' character of the tag or text declaration MUST be the first character of the text payload.
The server MUST respond with a message containing an error (see Section 3.4), its own opening stream tag, or an XML text declaration followed by an opening stream tag.
Except in the case of certain stream errors (see Section 3.4), the opening stream tag, <stream:stream>, MUST appear in a message by itself.
Stream level errors in XMPP are terminal. Should such an error occur, the server MUST send the stream error as a complete element in a message to the client.
If the error occurs during the opening of a stream, the stream error message MUST start with an opening stream tag (see Section 4.7.1 of [RFC6120]) and end with a closing stream tag.
After the stream error and closing stream tag have been sent, the server MUST close the connection as in Section 3.5.
Either the server or the client may close the connection at any time. Before closing the connection, the closing party MUST close the XMPP stream if it has been established. To initiate the close, the closing party MUST send a normal WebSocket close message with an empty body. The connection is considered closed when a matching close message is received (see Section 1.4 of [RFC6455]).
Except in the case of certain stream errors (see Section 3.4), the closing stream tag, </stream:stream>, MUST appear in a message by itself.
Each XMPP stanza MUST be sent in its own message. A stanza MUST NOT be split over multiple messages. All first level children of the <stream:stream> element MUST be treated the same as stanzas (e.g. <stream:features> and <stream:error>).
After successful SASL authentication, an XMPP stream needs to be restarted. In these cases, as soon as the message is sent (or received) containing the success indication, both the server and client streams are implicitly closed, and new streams needs to be opened. The client MUST open a new stream as in Section 3.3 and MUST NOT send a closing stream tag.
XMPP servers send whitespace pings as keepalives between stanzas, and XMPP clients can do the same thing. These extra whitespace characters are not significant in the protocol. Servers and clients SHOULD use WebSocket ping messages instead for this purpose.
The XMPP Ping extension [XEP-0199] allows entities to send and respond to ping requests. A client sending a WebSocket ping is equivalent to pinging the WebSocket server, which may also be the XMPP server. When the XMPP server is not also the WebSocket server, a WebSocket ping may be useful to check the health of the intermediary server.
TLS cannot be used at the XMPP sub-protocol layer because the sub-protocol does not allow for raw binary data to be sent. Instead, enabling TLS SHOULD be done at the WebSocket layer using secure WebSocket connections via the |wss| URI scheme. (See Section 10.6 of [RFC6455]).
Because TLS is to be provided outside of the XMPP sub-protocol layer, a server MUST NOT advertise TLS as a stream feature (see Section 4.6 of [RFC6120]), and a client MUST ignore any advertised TLS stream feature, when using the XMPP sub-protocol.
Implications of, and recommendation to use, the XMPP Stream Management extension [XEP-0198] to be added.
Examples will be added as soon as the WebSocket protocol specification is more stable.
Since application level TLS cannot be used (see Section 3.9), applications which need to protect the privacy of the XMPP traffic need to do so at the WebSocket or other appropriate layer.
The Security Considerations for both WebSocket (See Section 10 of [RFC6455] and XMPP (See Section 13 of [RFC6120]) apply to the WebSocket XMPP sub-protocol.
This specification requests IANA to register the WebSocket XMPP sub-protocol under the "WebSocket Subprotocol Name" Registry with the following data:
[[NOTE TO RFC EDITOR: Please change XXXX to the number assigned to this document upon publication.]]