cellar J. Coalson
Internet-Draft
Intended status: Standards Track
Expires: July 14, 2019 Xiph.Org Foundation
A. Weaver
January 10, 2019

Free Lossless Audio Codec
draft-weaver-cellar-flac-00

Abstract

This document defines FLAC, which stands for Free Lossless Audio Codec, a free, open source codec for lossless audio compression and decompression.

Status of This Memo

This Internet-Draft is submitted in full conformance with the provisions of BCP 78 and BCP 79.

Internet-Drafts are working documents of the Internet Engineering Task Force (IETF). Note that other groups may also distribute working documents as Internet-Drafts. The list of current Internet-Drafts is at https://datatracker.ietf.org/drafts/current/.

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This Internet-Draft will expire on July 14, 2019.

Copyright Notice

Copyright (c) 2019 IETF Trust and the persons identified as the document authors. All rights reserved.

This document is subject to BCP 78 and the IETF Trust's Legal Provisions Relating to IETF Documents (https://trustee.ietf.org/license-info) in effect on the date of publication of this document. Please review these documents carefully, as they describe your rights and restrictions with respect to this document. Code Components extracted from this document must include Simplified BSD License text as described in Section 4.e of the Trust Legal Provisions and are provided without warranty as described in the Simplified BSD License.


Table of Contents

1. Introduction

This is a detailed description of the FLAC format. There is also a companion document that describes FLAC-to-Ogg mapping.

For a user-oriented overview, see About the FLAC Format.

2. Notation and Conventions

The key words "MUST", "MUST NOT", "REQUIRED", "SHALL", "SHALL NOT", "SHOULD", "SHOULD NOT", "RECOMMENDED", "MAY", and "OPTIONAL" in this document are to be interpreted as described in [RFC2119].

3. Acknowledgments

FLAC owes much to the many people who have advanced the audio compression field so freely. For instance:

4. Scope

It is a known fact that no algorithm can losslessly compress all possible input, so most compressors restrict themselves to a useful domain and try to work as well as possible within that domain. FLAC's domain is audio data. Though it can losslessly code any input, only certain kinds of input will get smaller. FLAC exploits the fact that audio data typically has a high degree of sample-to-sample correlation.

Within the audio domain, there are many possible subdomains. For example: low bitrate speech, high-bitrate multi-channel music, etc. FLAC itself does not target a specific subdomain, but many of the default parameters of the reference encoder are tuned to CD-quality music data (i.e. 44.1 kHz, 2 channel, 16 bits per sample). The effect of the encoding parameters on different kinds of audio data will be examined later.

5. Architecture

Similar to many audio coders, a FLAC encoder has the following stages:

In addition, FLAC specifies a metadata system, which allows arbitrary information about the stream to be included at the beginning of the stream.

6. Definitions

Many terms like "block" and "frame" are used to mean different things in different encoding schemes. For example, a frame in MP3 corresponds to many samples across several channels, whereas an S/PDIF frame represents just one sample for each channel. The definitions we use for FLAC follow. Note that when we talk about blocks and subblocks we are referring to the raw unencoded audio data that is the input to the encoder, and when we talk about frames and subframes, we are referring to the FLAC-encoded data.

7. Blocking

The size used for blocking the audio data has a direct effect on the compression ratio. If the block size is too small, the resulting large number of frames mean that excess bits will be wasted on frame headers. If the block size is too large, the characteristics of the signal MAY vary so much that the encoder will be unable to find a good predictor. In order to simplify encoder/decoder design, FLAC imposes a minimum block size of 16 samples, and a maximum block size of 65535 samples. This range covers the optimal size for all of the audio data FLAC supports.

Currently the reference encoder uses a fixed block size, optimized on the sample rate of the input. Future versions MAY vary the block size depending on the characteristics of the signal.

Blocked data is passed to the predictor stage one subblock (channel) at a time. Each subblock is independently coded into a subframe, and the subframes are concatenated into a frame. Because each channel is coded separately, one channel of a stereo frame MAY be encoded as a constant subframe, and the other an LPC subframe.

8. Interchannel Decorrelation

In stereo streams, many times there is an exploitable amount of correlation between the left and right channels. FLAC allows the frames of stereo streams to have different channel assignments, and an encoder MAY choose to use the best representation on a frame-by-frame basis.

Surprisingly, the left-side and right-side forms can be the most efficient in many frames, even though the raw number of bits per sample needed for the original signal is slightly more than that needed for independent or mid-side coding.

9. Prediction

FLAC uses four methods for modeling the input signal:

  1. Verbatim. This is essentially a zero-order predictor of the signal. The predicted signal is zero, meaning the residual is the signal itself, and the compression is zero. This is the baseline against which the other predictors are measured. If you feed random data to the encoder, the verbatim predictor will probably be used for every subblock. Since the raw signal is not actually passed through the residual coding stage (it is added to the stream 'verbatim'), the encoding results will not be the same as a zero-order linear predictor.
  2. Constant. This predictor is used whenever the subblock is pure DC ("digital silence"), i.e. a constant value throughout. The signal is run-length encoded and added to the stream.
  3. Fixed linear predictor. FLAC uses a class of computationally-efficient fixed linear predictors (for a good description, see audiopak and shorten). FLAC adds a fourth-order predictor to the zero-to-third-order predictors used by Shorten. Since the predictors are fixed, the predictor order is the only parameter that needs to be stored in the compressed stream. The error signal is then passed to the residual coder.
  4. FIR Linear prediction. For more accurate modeling (at a cost of slower encoding), FLAC supports up to 32nd order FIR linear prediction (again, for information on linear prediction, see audiopak and shorten). The reference encoder uses the Levinson-Durbin method for calculating the LPC coefficients from the autocorrelation coefficients, and the coefficients are quantized before computing the residual. Whereas encoders such as Shorten used a fixed quantization for the entire input, FLAC allows the quantized coefficient precision to vary from subframe to subframe. The FLAC reference encoder estimates the optimal precision to use based on the block size and dynamic range of the original signal.

10. Residual Coding

FLAC uses Exponential-Golomb (a variant of Rice) coding as its residual encoder. You can learn more about exp-golomb coding on Wikipedia.

FLAC currently defines two similar methods for the coding of the error signal from the prediction stage. The error signal is coded using Exponential-Golomb codes in one of two ways:

  1. the encoder estimates a single exp-golomb parameter based on the variance of the residual and exp-golomb codes the entire residual using this parameter;
  2. the residual is partitioned into several equal-length regions of contiguous samples, and each region is coded with its own exp-golomb parameter based on the region's mean.

(Note that the first method is a special case of the second method with one partition, except the exp-golomb parameter is based on the residual variance instead of the mean.)

The FLAC format has reserved space for other coding methods. Some possibilities for volunteers would be to explore better context-modeling of the exp-golomb parameter, or Huffman coding. See LOCO-I and pucrunch for descriptions of several universal codes.

11. Format

This section specifies the FLAC bitstream format. FLAC has no format version information, but it does contain reserved space in several places. Future versions of the format MAY use this reserved space safely without breaking the format of older streams. Older decoders MAY choose to abort decoding or skip data encoded with newer methods. Apart from reserved patterns, in places the format specifies invalid patterns, meaning that the patterns MAY never appear in any valid bitstream, in any prior, present, or future versions of the format. These invalid patterns are usually used to make the synchronization mechanism more robust.

All numbers used in a FLAC bitstream MUST be integers; there are no floating-point representations. All numbers MUST be big-endian coded. All numbers MUST be unsigned unless otherwise specified.

Before the formal description of the stream, an overview might be helpful.

11.1. Conventions

The following tables constitute a formal description of the FLAC format. Values expressed as u(n) represent unsigned big-endian integer using n bits. n may be expressed as an equation using * (multiplication), / (division), + (addition), or - (subtraction). An inclusive range of the number of bits expressed may be represented with an ellipsis, such as u(m...n). The name of a value followed by an asterisk * indicates zero or more occurrences of the value. The name of a value followed by a plus sign + indicates one or more occurrences of the value.

11.2. STREAM

Data Description
u(32) "fLaC", the FLAC stream marker in ASCII, meaning byte 0 of the stream is 0x66, followed by 0x4C 0x61 0x43
METADATA_BLOCK_STREAMINFO This is the mandatory STREAMINFO metadata block that has the basic properties of the stream.
METADATA_BLOCK* Zero or more metadata blocks
FRAME+ One or more audio frames

11.3. METADATA_BLOCK

Data Description
METADATA_BLOCK_HEADER A block header that specifies the type and size of the metadata block data.
METADATA_BLOCK_DATA

11.4. METADATA_BLOCK_HEADER

Data Description
u(1) Last-metadata-block flag: '1' if this block is the last metadata block before the audio blocks, '0' otherwise.
u(7) BLOCK_TYPE
u(24) Length (in bytes) of metadata to follow (does not include the size of the METADATA_BLOCK_HEADER)

11.5. BLOCK_TYPE

Value Description
0 STREAMINFO
1 PADDING
2 APPLICATION
3 SEEKTABLE
4 VORBIS_COMMENT
5 CUESHEET
6 PICTURE
7 - 126 reserved
127 invalid, to avoid confusion with a frame sync code

11.6. METADATA_BLOCK_DATA

Data Description
METADATA_BLOCK_STREAMINFO || METADATA_BLOCK_PADDING || METADATA_BLOCK_APPLICATION || METADATA_BLOCK_SEEKTABLE || METADATA_BLOCK_VORBIS_COMMENT || METADATA_BLOCK_CUESHEET || METADATA_BLOCK_PICTURE The block data MUST match the block type in the block header.

11.7. METADATA_BLOCK_STREAMINFO

Data Description
u(16) The minimum block size (in samples) used in the stream.
u(16) The maximum block size (in samples) used in the stream. (Minimum blocksize == maximum blocksize) implies a fixed-blocksize stream.
u(24) The minimum frame size (in bytes) used in the stream. A value of 0 signifies that the value is not known.
u(24) The maximum frame size (in bytes) used in the stream. A value of 0 signifies that the value is not known.
u(20) Sample rate in Hz. Though 20 bits are available, the maximum sample rate is limited by the structure of frame headers to 655350 Hz. Also, a value of 0 is invalid.
u(3) (number of channels)-1. FLAC supports from 1 to 8 channels
u(5) (bits per sample)-1. FLAC supports from 4 to 32 bits per sample. Currently the reference encoder and decoders only support up to 24 bits per sample.
u(36) Total samples in stream. 'Samples' means inter-channel sample, i.e. one second of 44.1 kHz audio will have 44100 samples regardless of the number of channels. A value of zero here means the number of total samples is unknown.
u(128) MD5 signature of the unencoded audio data. This allows the decoder to determine if an error exists in the audio data even when the error does not result in an invalid bitstream.

NOTE

11.8. METADATA_BLOCK_PADDING

Data Description
u(n) n '0' bits (n MUST be a multiple of 8)

11.9. METADATA_BLOCK_APPLICATION

Data Description
u(32) Registered application ID. (Visit the registration page to register an ID with FLAC.)
u(n) Application data (n MUST be a multiple of 8)

11.10. METADATA_BLOCK_SEEKTABLE

Data Description
SEEKPOINT+ One or more seek points.

NOTE

11.11. SEEKPOINT

Data Description
u(64) Sample number of first sample in the target frame, or 0xFFFFFFFFFFFFFFFF for a placeholder point.
u(64) Offset (in bytes) from the first byte of the first frame header to the first byte of the target frame's header.
u(16) Number of samples in the target frame.

NOTES

11.12. METADATA_BLOCK_VORBIS_COMMENT

Data Description
u(n) Also known as FLAC tags, the contents of a vorbis comment packet as specified here (without the framing bit). Note that the vorbis comment spec allows for on the order of 2^64 bytes of data where as the FLAC metadata block is limited to 2^24 bytes. Given the stated purpose of vorbis comments, i.e. human-readable textual information, this limit is unlikely to be restrictive. Also note that the 32-bit field lengths are little-endian coded according to the vorbis spec, as opposed to the usual big-endian coding of fixed-length integers in the rest of FLAC.

11.13. METADATA_BLOCK_CUESHEET

Data Description
u(128*8) Media catalog number, in ASCII printable characters 0x20-0x7E. In general, the media catalog number SHOULD be 0 to 128 bytes long; any unused characters SHOULD be right-padded with NUL characters. For CD-DA, this is a thirteen digit number, followed by 115 NUL bytes.
u(64) The number of lead-in samples. This field has meaning only for CD-DA cuesheets; for other uses it SHOULD be 0. For CD-DA, the lead-in is the TRACK 00 area where the table of contents is stored; more precisely, it is the number of samples from the first sample of the media to the first sample of the first index point of the first track. According to the Red Book, the lead-in MUST be silence and CD grabbing software does not usually store it; additionally, the lead-in MUST be at least two seconds but MAY be longer. For these reasons the lead-in length is stored here so that the absolute position of the first track can be computed. Note that the lead-in stored here is the number of samples up to the first index point of the first track, not necessarily to INDEX 01 of the first track; even the first track MAY have INDEX 00 data.
u(1) 1 if the CUESHEET corresponds to a Compact Disc, else 0.
u(7+258*8) Reserved. All bits MUST be set to zero.
u(8) The number of tracks. Must be at least 1 (because of the requisite lead-out track). For CD-DA, this number MUST be no more than 100 (99 regular tracks and one lead-out track).
CUESHEET_TRACK+ One or more tracks. A CUESHEET block is REQUIRED to have a lead-out track; it is always the last track in the CUESHEET. For CD-DA, the lead-out track number MUST be 170 as specified by the Red Book, otherwise it MUST be 255.

11.14. CUESHEET_TRACK

Data Description
u(64) Track offset in samples, relative to the beginning of the FLAC audio stream. It is the offset to the first index point of the track. (Note how this differs from CD-DA, where the track's offset in the TOC is that of the track's INDEX 01 even if there is an INDEX 00.) For CD-DA, the offset MUST be evenly divisible by 588 samples (588 samples = 44100 samples/s * 1/75 s).
u(8) Track number. A track number of 0 is not allowed to avoid conflicting with the CD-DA spec, which reserves this for the lead-in. For CD-DA the number MUST be 1-99, or 170 for the lead-out; for non-CD-DA, the track number MUST for 255 for the lead-out. It is not REQUIRED but encouraged to start with track 1 and increase sequentially. Track numbers MUST be unique within a CUESHEET.
u(12*8) Track ISRC. This is a 12-digit alphanumeric code; see here and here. A value of 12 ASCII NUL characters MAY be used to denote absence of an ISRC.
u(1) The track type: 0 for audio, 1 for non-audio. This corresponds to the CD-DA Q-channel control bit 3.
u(1) The pre-emphasis flag: 0 for no pre-emphasis, 1 for pre-emphasis. This corresponds to the CD-DA Q-channel control bit 5; see here.
u(6+13*8) Reserved. All bits MUST be set to zero.
u(8) The number of track index points. There MUST be at least one index in every track in a CUESHEET except for the lead-out track, which MUST have zero. For CD-DA, this number SHOULD NOT be more than 100.
CUESHEET_TRACK_INDEX+ For all tracks except the lead-out track, one or more track index points.

11.15. CUESHEET_TRACK_INDEX

Data Description
u(64) Offset in samples, relative to the track offset, of the index point. For CD-DA, the offset MUST be evenly divisible by 588 samples (588 samples = 44100 samples/s * 1/75 s). Note that the offset is from the beginning of the track, not the beginning of the audio data.
u(8) The index point number. For CD-DA, an index number of 0 corresponds to the track pre-gap. The first index in a track MUST have a number of 0 or 1, and subsequently, index numbers MUST increase by 1. Index numbers MUST be unique within a track.
u(3*8) Reserved. All bits MUST be set to zero.

11.16. METADATA_BLOCK_PICTURE

Data Description
u(32) The PICTURE_TYPE according to the ID3v2 APIC frame:
u(32) The length of the MIME type string in bytes.
u(n*8) The MIME type string, in printable ASCII characters 0x20-0x7E. The MIME type MAY also be --> to signify that the data part is a URL of the picture instead of the picture data itself.
u(32) The length of the description string in bytes.
u(n*8) The description of the picture, in UTF-8.
u(32) The width of the picture in pixels.
u(32) The height of the picture in pixels.
u(32) The color depth of the picture in bits-per-pixel.
u(32) For indexed-color pictures (e.g. GIF), the number of colors used, or 0 for non-indexed pictures.
u(32) The length of the picture data in bytes.
u(n*8) The binary picture data.

11.17. PICTURE_TYPE

Value Description
0 Other
1 32x32 pixels 'file icon' (PNG only)
2 Other file icon
3 Cover (front)
4 Cover (back)
5 Leaflet page
6 Media (e.g. label side of CD)
7 Lead artist/lead performer/soloist
8 Artist/performer
9 Conductor
10 Band/Orchestra
11 Composer
12 Lyricist/text writer
13 Recording Location
14 During recording
15 During performance
16 Movie/video screen capture
17 A bright colored fish
18 Illustration
19 Band/artist logotype
20 Publisher/Studio logotype

Other values are reserved and SHOULD NOT be used. There MAY only be one each of picture type 1 and 2 in a file.

11.18. FRAME

Data Description
FRAME_HEADER
SUBFRAME+ One SUBFRAME per channel.
u(?) Zero-padding to byte alignment.
FRAME_FOOTER

11.19. FRAME_HEADER

Data Description
u(14) Sync code '0b11111111111110'
u(1) FRAME HEADER RESERVED
u(1) BLOCKING STRATEGY
u(4) INTERCHANNEL SAMPLE BLOCK SIZE
u(4) SAMPLE RATE
u(4) CHANNEL ASSIGNMENT
u(3) SAMPLE SIZE
u(1) FRAME HEADER RESERVED2
u(?) CODED NUMBER
u(?) BLOCK SIZE INT
u(?) SAMPLE RATE INT
u(8) FRAME CRC

11.19.1. FRAME HEADER RESERVED

Value Description
0 mandatory value
1 reserved for future use

FRAME HEADER RESERVED MUST remain reserved for 0 in order for a FLAC frame's initial 15 bits to be distinguishable from the start of an MPEG audio frame (see also).

11.19.2. BLOCKING STRATEGY

Value Description
0 fixed-blocksize stream; frame header encodes the frame number
1 variable-blocksize stream; frame header encodes the sample number

The BLOCKING STRATEGY bit MUST be the same throughout the entire stream.

The BLOCKING STRATEGY bit determines how to calculate the sample number of the first sample in the frame. If the bit is 0 (fixed-blocksize), the frame header encodes the frame number as above, and the frame's starting sample number will be the frame number times the blocksize. If it is 1 (variable-blocksize), the frame header encodes the frame's starting sample number itself. (In the case of a fixed-blocksize stream, only the last block MAY be shorter than the stream blocksize; its starting sample number will be calculated as the frame number times the previous frame's blocksize, or zero if it is the first frame).

11.19.3. INTERCHANNEL SAMPLE BLOCK SIZE

Value Description
0b0000 reserved
0b0001 192 samples
0b0010 - 0b0101 576 * (2^(n-2)) samples, i.e. 576, 1152, 2304 or 4608
0b0110 get 8 bit (blocksize-1) from end of header
0b0111 get 16 bit (blocksize-1) from end of header
0b1000 - 0b1111 256 * (2^(n-8)) samples, i.e. 256, 512, 1024, 2048, 4096, 8192, 16384 or 32768

11.19.4. SAMPLE RATE

Value Description
0b0000 get from STREAMINFO metadata block
0b0001 88.2 kHz
0b0010 176.4 kHz
0b0011 192 kHz
0b0100 8 kHz
0b0101 16 kHz
0b0110 22.05 kHz
0b0111 24 kHz
0b1000 32 kHz
0b1001 44.1 kHz
0b1010 48 kHz
0b1011 96 kHz
0b1100 get 8 bit sample rate (in kHz) from end of header
0b1101 get 16 bit sample rate (in Hz) from end of header
0b1110 get 16 bit sample rate (in tens of Hz) from end of header
0b1111 invalid, to prevent sync-fooling string of 1s

11.19.5. CHANNEL ASSIGNMENT

For values 0b0000-0b0111, the value represents the (number of independent channels)-1. Where defined, the channel order follows SMPTE/ITU-R recommendations.

Value Description
0b0000 1 channel: mono
0b0001 2 channels: left, right
0b0010 3 channels: left, right, center
0b0011 4 channels: front left, front right, back left, back right
0b0100 5 channels: front left, front right, front center, back/surround left, back/surround right
0b0101 6 channels: front left, front right, front center, LFE, back/surround left, back/surround right
0b0110 7 channels: front left, front right, front center, LFE, back center, side left, side right
0b0111 8 channels: front left, front right, front center, LFE, back left, back right, side left, side right
0b1000 left/side stereo: channel 0 is the left channel, channel 1 is the side(difference) channel
0b1001 right/side stereo: channel 0 is the side(difference) channel, channel 1 is the right channel
0b1010 mid/side stereo: channel 0 is the mid(average) channel, channel 1 is the side(difference) channel
0b1011 - 0b1111 reserved

11.19.6. SAMPLE SIZE

Value Description
0b000 get from STREAMINFO metadata block
0b001 8 bits per sample
0b010 12 bits per sample
0b011 reserved
0b100 16 bits per sample
0b101 20 bits per sample
0b110 24 bits per sample
0b111 reserved

For subframes that encode a difference channel, the sample size is one bit larger than the sample size of the frame, in order to be able to encode the difference between extreme values.

11.19.7. FRAME HEADER RESERVED2

Value Description
0 mandatory value
1 reserved for future use

11.19.8. CODED NUMBER

Frame/Sample numbers are encoded using the UTF-8 format, from BEFORE it was limited to 4 bytes by RFC3629, this variant supports the original 7 byte maximum.

Note to implementors: All Unicode compliant UTF-8 decoders and encoders are limited to 4 bytes, it's best to just write your own one off solution.

if(variable blocksize)
  `u(8...56)`: "UTF-8" coded sample number (decoded number is 36 bits)
else
  `u(8...48)`:"UTF-8" coded frame number (decoded number is 31 bits)

11.19.9. BLOCK SIZE INT

if(`INTERCHANNEL SAMPLE BLOCK SIZE` == 0b0110)
  8 bit (blocksize-1)
else if(`INTERCHANNEL SAMPLE BLOCK SIZE` == 0b0111)
  16 bit (blocksize-1)

11.19.10. SAMPLE RATE INT

if(`SAMPLE RATE` == 0b1100)
  8 bit sample rate (in kHz)
else if(`SAMPLE RATE` == 0b1101)
  16 bit sample rate (in Hz)
else if(`SAMPLE RATE` == 0b1110)
  16 bit sample rate in tens of Hz)

11.19.11. FRAME CRC

CRC-8 (polynomial = x^8 + x^2 + x^1 + x^0, initialized with 0) of everything before the CRC, including the sync code

11.20. FRAME_FOOTER

Data Description
u(16) CRC-16 (polynomial = x^16 + x^15 + x^2 + x^0, initialized with 0) of everything before the CRC, back to and including the frame header sync code

11.21. SUBFRAME

Data Description
SUBFRAME_HEADER
SUBFRAME_CONSTANT || SUBFRAME_FIXED || SUBFRAME_LPC || SUBFRAME_VERBATIM The SUBFRAME_HEADER specifies which one.

11.22. SUBFRAME_HEADER

Data Description
u(1) Zero bit padding, to prevent sync-fooling string of 1s
u(6) SUBFRAME TYPE (see Section 11.22.1)
u(1+k) WASTED BITS PER SAMPLE FLAG (see Section 11.22.2)

11.22.1. SUBFRAME TYPE

Value Description
0b000000 SUBFRAME_CONSTANT
0b000001 SUBFRAME_VERBATIM
0b00001x reserved
0b0001xx reserved
0b001xxx if(xxx <= 4) SUBFRAME_FIXED, xxx=order ; else reserved
0b01xxxx reserved
0b1xxxxx SUBFRAME_LPC, xxxxx=order-1

11.22.2. WASTED BITS PER SAMPLE FLAG

Value Description
0 no wasted bits-per-sample in source subblock, k=0
1 k wasted bits-per-sample in source subblock, k-1 follows, unary coded; e.g. k=3 => 0b001 follows, k=7 => 0b0000001 follows.

The size of the samples stored in the subframe is the subframe sample size reduced by k bits. Decoded samples must be shifted left by k bits.

11.23. SUBFRAME_CONSTANT

Data Description
u(n) Unencoded constant value of the subblock, n = frame's bits-per-sample.

11.24. SUBFRAME_FIXED

Data Description
u(n) Unencoded warm-up samples (n = frame's bits-per-sample * predictor order).
RESIDUAL Encoded residual

11.25. SUBFRAME_LPC

Data Description
u(n) Unencoded warm-up samples (n = frame's bits-per-sample * lpc order).
u(4) (quantized linear predictor coefficients' precision in bits)-1 (NOTE: 0b1111 is invalid).
u(5) Quantized linear predictor coefficient shift needed in bits (NOTE: this number is signed two's-complement).
u(n) Unencoded predictor coefficients (n = qlp coeff precision * lpc order) (NOTE: the coefficients are signed two's-complement).
RESIDUAL Encoded residual

11.26. SUBFRAME_VERBATIM

Data Description
u(n\*i) Unencoded subblock, where n is frame's bits-per-sample and i is frame's blocksize.

11.27. RESIDUAL

Data Description
u(2) RESIDUAL_CODING_METHOD
RESIDUAL_CODING_METHOD_PARTITIONED_EXP_GOLOMB || RESIDUAL_CODING_METHOD_PARTITIONED_EXP_GOLOMB2

11.27.1. RESIDUAL_CODING_METHOD

Value Description
0b00 partitioned Exp-Golomb coding with 4-bit Exp-Golomb parameter; RESIDUAL_CODING_METHOD_PARTITIONED_EXP_GOLOMB follows
0b01 partitioned Exp-Golomb coding with 5-bit Exp-Golomb parameter; RESIDUAL_CODING_METHOD_PARTITIONED_EXP_GOLOMB2 follows
0b10 - 0b11 reserved

11.27.2. RESIDUAL_CODING_METHOD_PARTITIONED_EXP_GOLOMB

Data Description
u(4) Partition order.
EXP_GOLOMB_PARTITION+ There will be 2^order partitions.

11.27.2.1. EXP_GOLOMB_PARTITION

Data Description
u(4(+5)) EXP-GOLOMB PARTITION ENCODING PARAMETER (see Section 11.27.2.2)
u(?) ENCODED RESIDUAL (see Section 11.27.4)

11.27.2.2. EXP GOLOMB PARTITION ENCODING PARAMETER

Value Description
0b0000 - 0b1110 Exp-golomb parameter.
0b1111 Escape code, meaning the partition is in unencoded binary form using n bits per sample; n follows as a 5-bit number.

11.27.3. RESIDUAL_CODING_METHOD_PARTITIONED_EXP_GOLOMB2

Data Description
u(4) Partition order.
EXP-GOLOMB2_PARTITION+ There will be 2^order partitions.

11.27.3.1. EXP_GOLOMB2_PARTITION

Data Description
u(5(+5)) EXP-GOLOMB2 PARTITION ENCODING PARAMETER (see Section 11.27.3.2)
u(?) ENCODED RESIDUAL (see Section 11.27.4)

11.27.3.2. EXP-GOLOMB2 PARTITION ENCODING PARAMETER

Value Description
0b00000 - 0b11110 Exp-golomb parameter.
0b11111 Escape code, meaning the partition is in unencoded binary form using n bits per sample; n follows as a 5-bit number.

11.27.4. ENCODED RESIDUAL

The number of samples (n) in the partition is determined as follows:

Copyright (c) 2000-2009 Josh Coalson, 2011-2014 Xiph.Org Foundation

12. Normative References

[RFC2119] Bradner, S., "Key words for use in RFCs to Indicate Requirement Levels", BCP 14, RFC 2119, DOI 10.17487/RFC2119, March 1997.

Authors' Addresses

Josh Coalson
Xiph.Org Foundation
Andrew Weaver EMail: theandrewjw@gmail.com