Internet DRAFT - draft-brunstrom-taps-impl
draft-brunstrom-taps-impl
TAPS Working Group A. Brunstrom, Ed.
Internet-Draft Karlstad University
Intended status: Informational T. Pauly, Ed.
Expires: September 6, 2018 Apple Inc.
T. Enghardt
TU Berlin
K-J. Grinnemo
Karlstad University
T. Jones
University of Aberdeen
P. Tiesel
TU Berlin
C. Perkins
University of Glasgow
M. Welzl
University of Oslo
March 05, 2018
Implementing Interfaces to Transport Services
draft-brunstrom-taps-impl-00
Abstract
The Transport Services architecture [I-D.pauly-taps-arch] defines a
system that allows applications to use transport networking protocols
flexibly. This document serves as a guide to implementation on how
to build such a system.
Status of This Memo
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provisions of BCP 78 and BCP 79.
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This Internet-Draft will expire on September 6, 2018.
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Copyright Notice
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Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . 3
2. Implementing Basic Objects . . . . . . . . . . . . . . . . . 3
3. Implementing Pre-Establishment . . . . . . . . . . . . . . . 4
3.1. Configuration-time errors . . . . . . . . . . . . . . . . 4
3.2. Role of system policy . . . . . . . . . . . . . . . . . . 5
4. Implementing Connection Establishment . . . . . . . . . . . . 6
4.1. Candidate Gathering . . . . . . . . . . . . . . . . . . . 7
4.1.1. Structuring Options as a Tree . . . . . . . . . . . . 7
4.1.2. Branch Types . . . . . . . . . . . . . . . . . . . . 9
4.2. Branching Order-of-Operations . . . . . . . . . . . . . . 11
4.3. Sorting Branches . . . . . . . . . . . . . . . . . . . . 12
4.4. Candidate Racing . . . . . . . . . . . . . . . . . . . . 13
4.4.1. Delayed Racing . . . . . . . . . . . . . . . . . . . 13
4.4.2. Failover . . . . . . . . . . . . . . . . . . . . . . 14
4.5. Completing Establishment . . . . . . . . . . . . . . . . 15
4.5.1. Determining Successful Establishment . . . . . . . . 15
4.6. Establishing multiplexed connections . . . . . . . . . . 16
4.7. Handling racing with "unconnected" protocols . . . . . . 17
4.8. Implementing listeners . . . . . . . . . . . . . . . . . 17
4.8.1. Implementing listeners for Connected Protocols . . . 18
4.8.2. Implementing listeners for Unconnected Protocols . . 18
4.8.3. Implementing listeners for Multiplexed Protocols . . 18
5. Implementing Data Transfer . . . . . . . . . . . . . . . . . 18
5.1. Data transfer for streams, datagrams, and frames . . . . 18
5.1.1. Sending Messages . . . . . . . . . . . . . . . . . . 19
5.1.2. Receiving Messages . . . . . . . . . . . . . . . . . 20
5.2. Handling of data for fast-open protocols . . . . . . . . 21
6. Implementing Maintenance . . . . . . . . . . . . . . . . . . 22
6.1. Changing Protocol Properties . . . . . . . . . . . . . . 22
6.2. Handling Path Changes . . . . . . . . . . . . . . . . . . 23
7. Implementing Termination . . . . . . . . . . . . . . . . . . 23
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8. Cached State . . . . . . . . . . . . . . . . . . . . . . . . 24
8.1. Protocol state caches . . . . . . . . . . . . . . . . . . 24
8.2. Performance caches . . . . . . . . . . . . . . . . . . . 25
9. Specific Transport Protocol Considerations . . . . . . . . . 26
9.1. TCP . . . . . . . . . . . . . . . . . . . . . . . . . . . 26
9.2. UDP . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
9.3. SCTP . . . . . . . . . . . . . . . . . . . . . . . . . . 27
9.4. TLS . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
9.5. HTTP . . . . . . . . . . . . . . . . . . . . . . . . . . 28
9.6. QUIC . . . . . . . . . . . . . . . . . . . . . . . . . . 28
9.7. HTTP/2 transport . . . . . . . . . . . . . . . . . . . . 29
10. Rendezvous and Environment Discovery . . . . . . . . . . . . 29
11. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 31
12. Security Considerations . . . . . . . . . . . . . . . . . . . 31
12.1. Considerations for Candidate Gathering . . . . . . . . . 31
12.2. Considerations for Candidate Racing . . . . . . . . . . 31
13. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . 32
14. References . . . . . . . . . . . . . . . . . . . . . . . . . 32
14.1. Normative References . . . . . . . . . . . . . . . . . . 32
14.2. Informative References . . . . . . . . . . . . . . . . . 33
Appendix A. Additional Properties . . . . . . . . . . . . . . . 34
A.1. Properties Affecting Sorting of Branches . . . . . . . . 34
A.2. Send Parameters . . . . . . . . . . . . . . . . . . . . . 35
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . 35
1. Introduction
The Transport Services architecture [I-D.pauly-taps-arch] defines a
system that allows applications to use transport networking protocols
flexibly. The interface such a system exposes to applications is
defined as the Transport Services API [I-D.trammell-taps-interface].
This API is designed to be generic across multiple transport
protocols and sets of protocols features.
This document serves as a guide to implementation on how to build a
system that provides a Transport Services API. It is the job of an
implementation of a Transport Services system to turn the requests of
an application into decisions on how to establish connections, and
how to transfer data over those connections once established. The
terminology used in this document is based on the Architecture
[I-D.pauly-taps-arch].
2. Implementing Basic Objects
The basic objects that are exposed to applications for Transport
Services are the Preconnection, the bundle of properties that
describes the application constraints on the transport; the
Connection, the basic object that represents a flow of data in either
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direction between the Local and Remote Endpoints; and the Listener, a
passive waiting object that delivers new Connections.
Preconnection objects should be implemented as bundles of properties
that an application can both read and write. Once a Preconnection
has been used to create an outbound Connection or a Listener, the
implementation should ensure that the copy of the properties held by
the Connection or Listener is immutable. This may involve performing
a deep-copy if the application is still able to modify properties on
the original Preconnection object.
Connection objects represent the interface between the application
and the implementation to manage transport state, and conduct data
transfer. During the process of establishment (Section 4), the
Connection will be unbound to a specific transport flow, since there
may be multiple candidate Protocol Stacks being raced. Once the
Connection is established, the object should be considered mapped to
a specific Protocol Stack. The notion of a Connection maps to many
different protocols, depending on the Protocol Stack. For example,
the Connection may ultimately represent the interface into a TCP
connection, a TLS session over TCP, a UDP flow with fully-specified
local and remote endpoints, a DTLS session, a SCTP stream, a QUIC
stream, or an HTTP/2 stream.
Listener objects are created with a Preconnection, at which point
their configuration should be considered immutable by the
implementation. The process of listening is described in
Section 4.8.
3. Implementing Pre-Establishment
During pre-establishment the application specifies the Endpoints to
be used for communication as well as its preferences regarding
Protocol and Path Selection. The implementation stores these objects
and properties as part of the Preconnection object for use during
connection establishment. For Protocol and Path Selection Properties
that are not provided by the application, the implementation must use
the default values specified in the Transport Services API
([I-D.trammell-taps-interface]).
3.1. Configuration-time errors
The transport system should have a list of supported protocols
available, which each have transport features reflecting the
capabilities of the protocol. Once an application specifies its
Transport Parameters, the transport system should match the required
and prohibited properties against the transport features of the
available protocols.
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In the following cases, failure should be detected during pre-
establishment:
o The application requested Protocol Properties that include
requirements or prohibitions that cannot be satisfied by any of
the available protocols. For example, if an application requires
"Configure Reliability per Message", but no such protocol is
available on the host running the transport system, e.g., because
SCTP is not supported by the operating system, this should result
in an error.
o The application requested Protocol Properties that are in conflict
with each other, i.e., the required and prohibited properties
cannot be satisfied by the same protocol. For example, if an
application prohibits "Reliable Data Transfer" but then requires
"Configure Reliability per Message", this mismatch should result
in an error.
It is important to fail as early as possible in such cases in order
to avoid allocating resources, e.g., to endpoint resolution, only to
find out later that there is no protocol that satisfies the
requirements.
3.2. Role of system policy
The properties specified during pre-establishment has a close
connection to system policy. The implementation is responsible for
combining and reconciling several different sources of preferences
when establishing Connections. These include, but are not limited
to:
1. Application preferences, i.e., preferences specified during the
pre-establishment such as Local Endpoint, Remote Endpoint, Path
Selection Properties, and Protocol Selection Properties.
2. Dynamic system policy, i.e., policy compiled from internally and
externally acquired information about available network
interfaces, supported transport protocols, and current/previous
Connections. Examples of ways to externally retrieve policy-
support information are through OS-specific statistics/
measurement tools and tools that reside on middleboxes and
routers.
3. Default implementation policy, i.e., predefined policy by OS or
application.
In general, any protocol or path used for a connection must conform
to all three sources of constraints. Any violation of any of the
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layers should cause a protocol or path to be considered ineligible
for use. For an example of application preferences leading to
constraints, an application may prohibit the use of metered network
interfaces for a given Connection to avoid user cost. Similarly, the
system policy at a given time may prohibit the use of such a metered
network interface from the application's process. Lastly, the
implementation itself may default to disallowing certain network
interfaces unless explicitly requested by the application and allowed
by the system.
It is expected that the database of system policies and the method of
looking up these policies will vary across various platforms. An
implementation should attempt to look up the relevant policies for
the system in a dynamic way to make sure it is reflecting an accurate
version of the system policy, since the system's policy regarding the
application's traffic may change over time due to user or
administrative changes.
4. Implementing Connection Establishment
The process of establishing a network connection begins when an
application expresses intent to communicate with a remote endpoint by
calling Initiate. (At this point, any constraints or requirements
the application may have on the connection are available from pre-
establishment.) The process can be considered complete once there is
at least one Protocol Stack that has completed any required setup to
the point that it can transmit and receive the application's data.
Connection establishment is divided into two top-level steps:
Candidate Gathering, to identify the paths, protocols, and endpoints
to use, and Candidate Racing, in which the necessary protocol
handshakes are conducted in order to select which set to use.
The most simple example of this process might involve identifying the
single IP address to which the implementation wishes to connect,
using the system's current default interface or path, and starting a
TCP handshake to establish a stream to the specified IP address.
However, each step may also vary depending on the requirements of the
connection: if the endpoint is defined as a hostname and port, then
there may be multiple resolved addresses that are available; there
may also be multiple interfaces or paths available, other than the
default system interface; and some protocols may not need any
transport handshake to be considered "established" (such as UDP),
while other connections may utilize layered protocol handshakes, such
as TLS over TCP.
Whenever an implementation has multiple options for connection
establishment, it can view the set of all individual connection
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establishment options as a single, aggregate connection
establishment. The aggregate set conceptually includes every valid
combination of endpoints, paths, and protocols. As an example,
consider an implementation that initiates a TCP connection to a
hostname + port endpoint, and has two valid interfaces available (Wi-
Fi and LTE). The hostname resolves to a single IPv4 address on the
Wi-Fi network, and resolves to the same IPv4 address on the LTE
network, as well as a single IPv6 address. The aggregate set of
connection establishment options can be viewed as follows:
Aggregate [Endpoint: www.example.com:80] [Interface: Any] [Protocol: TCP]
|-> [Endpoint: 192.0.2.1:80] [Interface: Wi-Fi] [Protocol: TCP]
|-> [Endpoint: 192.0.2.1:80] [Interface: LTE] [Protocol: TCP]
|-> [Endpoint: 2001:DB8::1.80] [Interface: LTE] [Protocol: TCP]
Any one of these sub-entries on the aggregate connection attempt
would satisfy the original application intent. The concern of this
section is the algorithm defining which of these options to try,
when, and in what order.
4.1. Candidate Gathering
The step of gathering candidates involves identifying which paths,
protocols, and endpoints may be used for a given Connection. This
list is determined by the requirements, prohibitions, and preferences
of the application as specified in the Path Selection Properties and
Protocol Selection Properties.
4.1.1. Structuring Options as a Tree
When an implementation responsible for connection establishment needs
to consider multiple options, it should logically structure these
options as a hierarchical tree. Each leaf node of the tree
represents a single, coherent connection attempt, with an Endpoint, a
Path, and a set of protocols that can directly negotiate and send
data on the network. Each node in the tree that is not a leaf
represents a connection attempt that is either underspecified, or
else includes multiple distinct options. For example. when
connecting on an IP network, a connection attempt to a hostname and
port is underspecified, because the connection attempt requires a
resolved IP address as its remote endpoint. In this case, the node
represented by the connection attempt to the hostname is a parent
node, with child nodes for each IP address. Similarly, an
implementation that is allowed to connect using multiple interfaces
will have a parent node of the tree for the decision between the
paths, with a branch for each interface.
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The example aggregate connection attempt above can be drawn as a tree
by grouping the addresses resolved on the same interface into
branches:
||
+==========================+
| www.example.com:80/Any |
+==========================+
// \\
+==========================+ +==========================+
| www.example.com:80/Wi-Fi | | www.example.com:80/LTE |
+==========================+ +==========================+
|| // \\
+====================+ +====================+ +======================+
| 192.0.2.1:80/Wi-Fi | | 192.0.2.1:80/LTE | | 2001:DB8::1.80/LTE |
+====================+ +====================+ +======================+
The rest of this section will use a notation scheme to represent this
tree. The parent (or trunk) node of the tree will be represented by
a single integer, such as "1". Each child of that node will have an
integer that identifies it, from 1 to the number of children. That
child node will be uniquely identified by concatenating its integer
to it's parents identifier with a dot in between, such as "1.1" and
"1.2". Each node will be summarized by a tuple of three elements:
Endpoint, Path, and Protocol. The above example can now be written
more succinctly as:
1 [www.example.com:80, Any, TCP]
1.1 [www.example.com:80, Wi-Fi, TCP]
1.1.1 [192.0.2.1:80, Wi-Fi, TCP]
1.2 [www.example.com:80, LTE, TCP]
1.2.1 [192.0.2.1:80, LTE, TCP]
1.2.2 [2001:DB8::1.80, LTE, TCP]
When an implementation views this aggregate set of connection
attempts as a single connection establishment, it only will use one
of the leaf nodes to transfer data. Thus, when a single leaf node
becomes ready to use, then the entire connection attempt is ready to
use by the application. Another way to represent this is that every
leaf node updates the state of its parent node when it becomes ready,
until the trunk node of the tree is ready, which then notifies the
application that the connection as a whole is ready to use.
A connection establishment tree may be degenerate, and only have a
single leaf node, such as a connection attempt to an IP address over
a single interface with a single protocol.
1 [192.0.2.1:80, Wi-Fi, TCP]
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A parent node may also only have one child (or leaf) node, such as a
when a hostname resolves to only a single IP address.
1 [www.example.com:80, Wi-Fi, TCP]
1.1 [192.0.2.1:80, Wi-Fi, TCP]
4.1.2. Branch Types
There are three types of branching from a parent node into one or
more child nodes. Any parent node of the tree must only use one type
of branching.
4.1.2.1. Derived Endpoints
If a connection originally targets a single endpoint, there may be
multiple endpoints of different types that can be derived from the
original. The connection library should order the derived endpoints
according to application preference, system policy and expected
performance.
DNS hostname-to-address resolution is the most common method of
endpoint derivation. When trying to connect to a hostname endpoint
on a traditional IP network, the implementation should send DNS
queries for both A (IPv4) and AAAA (IPv6) records if both are
supported on the local link. The algorithm for ordering and racing
these addresses should follow the recommendations in Happy Eyeballs
[RFC8305].
1 [www.example.com:80, Wi-Fi, TCP]
1.1 [2001:DB8::1.80, Wi-Fi, TCP]
1.2 [192.0.2.1:80, Wi-Fi, TCP]
1.3 [2001:DB8::2.80, Wi-Fi, TCP]
1.4 [2001:DB8::3.80, Wi-Fi, TCP]
DNS-Based Service Discovery can also provide an endpoint derivation
step. When trying to connect to a named service, the client may
discover one or more hostname and port pairs on the local network
using multicast DNS. These hostnames should each be treated as a
branch which can be attempted independently from other hostnames.
Each of these hostnames may also resolve to one or more addresses,
thus creating multiple layers of branching.
1 [term-printer._ipp._tcp.meeting.ietf.org, Wi-Fi, TCP]
1.1 [term-printer.meeting.ietf.org:631, Wi-Fi, TCP]
1.1.1 [31.133.160.18.631, Wi-Fi, TCP]
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4.1.2.2. Alternate Paths
If a client has multiple network interfaces available to it, such as
mobile client with both Wi-Fi and Cellular connectivity, it can
attempt a connection over either interface. This represents a branch
point in the connection establishment. Like with derived endpoints,
the interfaces should be ranked based on preference, system policy,
and performance. Attempts should be started on one interface, and
then on other interfaces successively after delays based on expected
round-trip-time or other available metrics.
1 [192.0.2.1:80, Any, TCP]
1.1 [192.0.2.1:80, Wi-Fi, TCP]
1.2 [192.0.2.1:80, LTE, TCP]
This same approach applies to any situation in which the client is
aware of multiple links or views of the network. Multiple Paths,
each with a coherent set of addresses, routes, DNS server, and more,
may share a single interface. A path may also represent a virtual
interface service such as a Virtual Private Network (VPN).
The list of available paths should be constrained by any requirements
or prohibitions the application sets, as well as system policy.
4.1.2.3. Protocol Options
Differences in possible protocol compositions and options can also
provide a branching point in connection establishment. This allows
clients to be resilient to situations in which a certain protocol is
not functioning on a server or network.
This approach is commonly used for connections with optional proxy
server configurations. A single connection may be allowed to use an
HTTP-based proxy, a SOCKS-based proxy, or connect directly. These
options should be ranked and attempted in succession.
1 [www.example.com:80, Any, HTTP/TCP]
1.1 [192.0.2.8:80, Any, HTTP/HTTP Proxy/TCP]
1.2 [192.0.2.7:10234, Any, HTTP/SOCKS/TCP]
1.3 [www.example.com:80, Any, HTTP/TCP]
1.3.1 [192.0.2.1:80, Any, HTTP/TCP]
This approach also allows a client to attempt different sets of
application and transport protocols that may provide preferable
characteristics when available. For example, the protocol options
could involve QUIC [I-D.ietf-quic-transport] over UDP on one branch,
and HTTP/2 [RFC7540] over TLS over TCP on the other:
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1 [www.example.com:443, Any, Any HTTP]
1.1 [www.example.com:443, Any, QUIC/UDP]
1.1.1 [192.0.2.1:443, Any, QUIC/UDP]
1.2 [www.example.com:443, Any, HTTP2/TLS/TCP]
1.2.1 [192.0.2.1:443, Any, HTTP2/TLS/TCP]
Another example is racing SCTP with TCP:
1 [www.example.com:80, Any, Any Stream]
1.1 [www.example.com:80, Any, SCTP]
1.1.1 [192.0.2.1:80, Any, SCTP]
1.2 [www.example.com:80, Any, TCP]
1.2.1 [192.0.2.1:80, Any, TCP]
Implementations that support racing protocols and protocol options
should maintain a history of which protocols and protocol options
successfully established, on a per-network basis (see Section 8.2).
This information can influence future racing decisions to prioritize
or prune branches.
4.2. Branching Order-of-Operations
Branch types must occur in a specific order relative to one another
to avoid creating leaf nodes with invalid or incompatible settings.
In the example above, it would be invalid to branch for derived
endpoints (the DNS results for www.example.com) before branching
between interface paths, since usable DNS results on one network may
not necessarily be the same as DNS results on another network due to
local network entities, supported address families, or enterprise
network configurations. Implementations must be careful to branch in
an order that results in usable leaf nodes whenever there are
multiple branch types that could be used from a single node.
The order of operations for branching, where lower numbers are acted
upon first, should be:
1. Alternate Paths
2. Protocol Options
3. Derived Endpoints
Branching between paths is the first in the list because results
across multiple interfaces are likely not related to one another:
endpoint resolution may return different results, especially when
using locally resolved host and service names, and which protocols
are supported and preferred may differ across interfaces. Thus, if
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multiple paths are attempted, the overall connection can be seen as a
race between the available paths or interfaces.
Protocol options are checked next in order. Whether or not a set of
protocol, or protocol-specific options, can successfully connect is
generally not dependent on which specific IP address is used.
Furthermore, the protocol stacks being attempted may influence or
altogether change the endpoints being used. Adding a proxy to a
connection's branch will change the endpoint to the proxy's IP
address or hostname. Choosing an alternate protocol may also modify
the ports that should be selected.
Branching for derived endpoints is the final step, and may have
multiple layers of derivation or resolution, such as DNS service
resolution and DNS hostname resolution.
4.3. Sorting Branches
Implementations should sort the branches of the tree of connection
options in order of their preference rank. Leaf nodes on branches
with higher rankings represent connection attempts that will be raced
first. Implementations should order the branches to reflect the
preferences expressed by the application for its new connection,
including Protocol and Path Selection Properties, which are specified
in [I-D.trammell-taps-interface]. In addition to the properties
provided by the application, an implementation may include additional
criteria such as cached performance estimates, see Section 8.2, or
system policy, see Section 3.2, in the ranking. Two examples of how
the Protocol and Path Selection Properties may be used to sort
branches are provided below:
o Interface Type: If the application specifies an interface type to
be preferred or avoided, implementations should rank paths
accordingly. If the application specifies an interface type to be
required or prohibited, we expect an implementation to not include
the non-conforming paths into the three.
o Capacity Profile: An implementation may use the Capacity Profile
to prefer paths optimized for the application's expected traffic
pattern according to cached performance estimates, see
Section 8.2:
* Interactive/Low Latency: Prefer paths with the lowest expected
Round Trip Time
* Constant Rate: Prefer paths that can satisfy the requested
Stream Send or Stream Receive Bitrate, based on observed
maximum throughput
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* Scavenger/Bulk: Prefer paths with the highest expected
available bandwidth, based on observed maximum throughput
[Note: See Appendix A.1 for additional examples related to Properties
under discussion.]
4.4. Candidate Racing
The primary goal of the Candidate Racing process is to successfully
negotiate a protocol stack to an endpoint over an interface--to
connect a single leaf node of the tree--with as little delay and as
few unnecessary connections attempts as possible. Optimizing these
two factors improves the user experience, while minimizing network
load.
This section covers the dynamic aspect of connection establishment.
While the tree described above is a useful conceptual and
architectural model, an implementation does not know what the full
tree may become up front, nor will many of the possible branches be
used in the common case.
There are three different approaches to racing the attempts for
different nodes of the connection establishment tree:
1. Immediate
2. Delayed
3. Failover
Each approach is appropriate in different use-cases and branch types.
However, to avoid consuming unnecessary network resources,
implementations should not use immediate racing as a default
approach.
The timing algorithms for racing should remain independent across
branches of the tree. Any timers or racing logic is isolated to a
given parent node, and is not ordered precisely with regards to other
children of other nodes.
4.4.1. Delayed Racing
Delayed racing can be used whenever a single node of the tree has
multiple child nodes. Based on the order determined when building
the tree, the first child node will be initiated immediately,
followed by the next child node after some delay. Once that second
child node is initiated, the third child node (if present) will begin
after another delay, and so on until all child nodes have been
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initiated, or one of the child nodes successfully completes its
negotiation.
Delayed racing attempts occur in parallel. Implementations should
not terminate an earlier child connection attempt upon starting a
secondary child.
The delay between starting child nodes should be based on the
properties of the previously started child node. For example, if the
first child represents an IP address with a known route, and the
second child represents another IP address, the delay between
starting the first and second IP addresses can be based on the
expected retransmission cadence for the first child's connection
(derived from historical round-trip-time). Alternatively, if the
first child represents a branch on a Wi-Fi interface, and the second
child represents a branch on an LTE interface, the delay should be
based on the expected time in which the branch for the first
interface would be able to establish a connection, based on link
quality and historical round-trip-time.
Any delay should have a defined minimum and maximum value based on
the branch type. Generally, branches between paths and protocols
should have longer delays than branches between derived endpoints.
The maximum delay should be considered with regards to how long a
user is expected to wait for the connection to complete.
If a child node fails to connect before the delay timer has fired for
the next child, the next child should be started immediately.
4.4.2. Failover
If an implementation or application has a strong preference for one
branch over another, the branching node may choose to wait until one
child has failed before starting the next. Failure of a leaf node is
determined by its protocol negotiation failing or timing out; failure
of a parent branching node is determined by all of its children
failing.
An example in which failover is recommended is a race between a
protocol stack that uses a proxy and a protocol stack that bypasses
the proxy. Failover is useful in case the proxy is down or
misconfigured, but any more aggressive type of racing may end up
unnecessarily avoiding a proxy that was preferred by policy.
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4.5. Completing Establishment
The process of connection establishment completes when one leaf node
of the tree has completed negotiation with the remote endpoint
successfully, or else all nodes of the tree have failed to connect.
The first leaf node to complete its connection is then used by the
application to send and receive data.
It is useful to process success and failure throughout the tree by
child nodes reporting to their parent nodes (towards the trunk of the
tree). For example, in the following case, if 1.1.1 fails to
connect, it reports the failure to 1.1. Since 1.1 has no other child
nodes, it also has failed and reports that failure to 1. Because 1.2
has not yet failed, 1 is not considered to have failed. Since 1.2
has not yet started, it is started and the process continues.
Similarly, if 1.1.1 successfully connects, then it marks 1.1 as
connected, which propagates to the trunk node 1. At this point, the
connection as a whole is considered to be successfully connected and
ready to process application data
1 [www.example.com:80, Any, TCP]
1.1 [www.example.com:80, Wi-Fi, TCP]
1.1.1 [192.0.2.1:80, Wi-Fi, TCP]
1.2 [www.example.com:80, LTE, TCP]
...
If a leaf node has successfully completed its connection, all other
attempts should be made ineligible for use by the application for the
original request. New connection attempts that involve transmitting
data on the network should not be started after another leaf node has
completed successfully, as the connection as a whole has been
established. An implementation may choose to let certain handshakes
and negotiations complete in order to gather metrics to influence
future connections. Similarly, an implementation may choose to hold
onto fully established leaf nodes that were not the first to
establish for use in future connections, but this approach is not
recommended since those attempts were slower to connect and may
exhibit less desirable properties.
4.5.1. Determining Successful Establishment
Implementations may select the criteria by which a leaf node is
considered to be successfully connected differently on a per-protocol
basis. If the only protocol being used is a transport protocol with
a clear handshake, like TCP, then the obvious choice is to declare
that node "connected" when the last packet of the three-way handshake
has been received. If the only protocol being used is an
"unconnected" protocol, like UDP, the implementation may consider the
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node fully "connected" the moment it determines a route is present,
before sending any packets on the network, see further Section 4.7.
For protocol stacks with multiple handshakes, the decision becomes
more nuanced. If the protocol stack involves both TLS and TCP, an
implementation could determine that a leaf node is connected after
the TCP handshake is complete, or it can wait for the TLS handshake
to complete as well. The benefit of declaring completion when the
TCP handshake finishes, and thus stopping the race for other branches
of the tree, is that there will be less burden on the network from
other connection attempts. On the other hand, by waiting until the
TLS handshake is complete, an implementation avoids the scenario in
which a TCP handshake completes quickly, but TLS negotiation is
either very slow or fails altogether in particular network conditions
or to a particular endpoint. To avoid the issue of TLS possibly
failing, the implementation should not generate a Ready event for the
Connection until TLS is established.
If all of the leaf nodes fail to connect during racing, i.e. none of
the configurations that satisfy all requirements given in the
Transport Parameters actually work over the available paths, then the
transport system should notify the application with an InitiateError
event. An InitiateError event should also be generated in case the
transport system finds no usable candidates to race.
4.6. Establishing multiplexed connections
Multiplexing several Connections over a single underlying transport
connection requires that the Connections to be multiplexed belong to
the same Connection Group (as is indicated by the application using
the Clone call). When the underlying transport connection supports
multi-streaming, the Transport System can map each Connection in the
Connection Group to a different stream. Thus, when the Connections
that are offered to an application by the Transport System are
multiplexed, the Transport System may implement the establishment of
a new Connection by simply beginning to use a new stream of an
already established transport connection and there is no need for a
connection establishment procedure. This, then, also means that
there may not be any "establishment" message (like a TCP SYN), but
the application can simply start sending or receiving. Therefore,
when the Initiate action of a Transport System is called without
Messages being handed over, it cannot be guaranteed that the other
endpoint will have any way to know about this, and hence a passive
endpoint's ConnectionReceived event may not be called upon an active
endpoint's Inititate. Instead, calling the ConnectionReceived event
may be delayed until the first Message arrives.
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4.7. Handling racing with "unconnected" protocols
While protocols that use an explicit handshake to validate a
Connection to a peer can be used for racing multiple establishment
attempts in parallel, "unconnected" protocols such as raw UDP do not
offer a way to validate the presence of a peer or the usability of a
Connection without application feedback. An implementation should
consider such a protocol stack to be established as soon as a local
route to the peer endpoint is confirmed.
However, if a peer is not reachable over the network using the
unconnected protocol, or data cannot be exchanged for any other
reason, the application may want to attempt using another candidate
Protocol Stack. The implementation should maintain the list of other
candidate Protocol Stacks that were eligible to use. In the case
that the application signals that the initial Protocol Stack is
failing for some reason and that another option should be attempted,
the Connection can be updated to point to the next candidate Protocol
Stack. This can be viewed as an application-driven form of Protocol
Stack racing.
4.8. Implementing listeners
When an implementation is asked to Listen, it registers with the
system to wait for incoming traffic to the Local Endpoint. If no
Local Endpoint is specified, the implementation should either use an
ephemeral port or generate an error.
If the Path Selection Properties do not require a single network
interface or path, but allow the use of multiple paths, the Listener
object should register for incoming traffic on all of the network
interfaces or paths that conform to the Path Selection Properties.
The set of available paths can change over time, so the
implementation should monitor network path changes and register and
de-register the Listener across all usable paths. When using
multiple paths, the Listener is generally expected to use the same
port for listening on each.
If the Protocol Selection Properties allow multiple protocols to be
used for listening, and the implementation supports it, the Listener
object should register across the eligble protocols for each path.
This means that inbound Connections delivered by the implementation
may have heterogeneous protocol stacks.
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4.8.1. Implementing listeners for Connected Protocols
Connected protocols such as TCP and TLS-over-TCP have a strong
mapping between the Local and Remote Endpoints (five-tuple) and their
protocol connection state. These map well into Connection objects.
Whenever a new inbound handshake is being started, the Listener
should generate a new Connection object and pass it to the
application.
4.8.2. Implementing listeners for Unconnected Protocols
Unconnected protocols such as UDP and UDP-lite generally do not
provide the same mechanisms that connected protocols do to offer
Connection objects. Implementations should wait for incoming packets
for unconnected protocols on a listening port and should perform
five-tuple matching of packets to either existing Connection objects
or the creation of new Connection objects. On platforms with
facilities to create a "virtual connection" for unconnected protocols
implementations should use these mechanisms to minimise the handling
of datagrams intended for already created Connection objects.
4.8.3. Implementing listeners for Multiplexed Protocols
Protocols that provide multiplexing of streams into a single five-
tuple can listen both for entirely new connections (a new HTTP/2
stream on a new TCP connection, for example) and for new sub-
connections (a new HTTP/2 stream on an existing connection). If the
abstraction of Connection presented to the application is mapped to
the multiplexed stream, then the Listener should deliver new
Connection objects in the same way for either case. The
implementation should allow the application to introspect the
Connection Group marked on the Connections to determine the grouping
of the multiplexing.
5. Implementing Data Transfer
5.1. Data transfer for streams, datagrams, and frames
The most basic mapping for sending a Message is an abstraction of
datagrams, in which the transport protocol naturally deals in
discrete packets. Each Message here corresponds to a single
datagram. Generally, these will be short enough that sending and
receiving will always use a complete Message.
For protocols that expose byte-streams, the only delineation provided
by the protocol is the end of the stream in a given direction. Each
Message in this case corresponds to the entire stream of bytes in a
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direction. These Messages may be quite long, in which case they can
be sent in multiple parts.
Protocols that provide the framing (such as length-value protocols,
or protocols that use delimeters) provide data boundaries that may be
longer than a traditional packet datagram. Each Message for framing
protocols corresponds to a single frame, which may be sent either as
a complete Message, or in multiple parts.
5.1.1. Sending Messages
The effect of the application sending a Message is determined by the
top-level protocol in the established Protocol Stack. That is, if
the top-level protocol provides an abstraction of framed messages
over a connection, the receiving application will be able to obtain
multiple Messages on that connection, even if the framing protocol is
built on a byte-stream protocol like TCP.
5.1.1.1. Send Parameters
o Lifetime: this should be implemented by removing the Message from
its queue of pending Messages after the Lifetime has expired. A
queue of pending Messages within the transport system
implementation that have yet to be handed to the Protocol Stack
can always support this property, but once a Message has been sent
into the send buffer of a protocol, only certain protocols may
support de-queueing a message. For example, TCP cannot remove
bytes from its send buffer, while in case of SCTP, such control
over the SCTP send buffer can be exercised using the partial
reliability extension [RFC8303]. When there is no standing queue
of Messages within the system, and the Protocol Stack does not
support removing a Message from its buffer, this property may be
ignored.
o Niceness: this represents the ability to de-prioritize a Message
in favor of other Messages. This can be implemented by the system
re-ordering Messages that have yet to be handed to the Protocol
Stack, or by giving relative priority hints to protocols that
support priorities per Message. For example, an implementation of
HTTP/2 could choose to send Messages of different niceness on
streams of different priority.
o Ordered: when this is false, it disables the requirement of in-
order-delivery for protocols that support configurable ordering.
o Idempotent: when this is true, it means that the Message can be
used by mechanisms that might transfer it multiple times - e.g.,
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as a result of racing multiple transports or as part of TCP Fast
Open.
o Corruption Protection Length: when this is set to any value other
than -1, it limits the required checksum in protocols that allow
limiting the checksum length (e.g. UDP-Lite).
o Immediate Acknowledgement: this informs the implementation that
the sender intends to execute tight control over the send buffer,
and therefore wants to avoid delayed acknowledgements. In case of
SCTP, a request to immediately send acknowledgements can be
implemented using the "sack-immediately flag" described in
Section 4.2 of [RFC8303] for the SEND.SCTP primitive.
o Instantaneous Capacity Profile: when this is set to "Interactive/
Low Latency", the Message should be sent immediately, even when
this comes at the cost of using the network capacity less
efficiently. For example, small messages can sometimes be bundled
to fit into a single data packet for the sake of reducing header
overhead; such bundling should not be used. For example, in case
of TCP, the Nagle algorithm should be disabled when Interactive/
Low Latency is selected as the capacity profile. Scavenger/Bulk
can translate into usage of a congestion control mechanism such as
LEDBAT, and/or the capacity profile can lead to a choice of a DSCP
value as described in [I-D.ietf-taps-minset]).
[Note: See also Appendix A.2 for additional Send Parameters under
discussion.]
5.1.1.2. Send Completion
The application should be notified whenever a Message or partial
Message has been consumed by the Protocol Stack, or has failed to
send. The meaning of the Message being consumed by the stack may
vary depending on the protocol. For a basic datagram protocol like
UDP, this may correspond to the time when the packet is sent into the
interface driver. For a protocol that buffers data in queues, like
TCP, this may correspond to when the data has entered the send
buffer.
5.1.2. Receiving Messages
Similar to sending, Receiving a Message is determined by the top-
level protocol in the established Protocol Stack. The main
difference with Receiving is that the size and boundaries of the
Message are not known beforehand. The application can communicate in
its Receive action the parameters for the Message, which can help the
implementation know how much data to deliver and when. For example,
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if the application only wants to receive a complete Message, the
implementation should wait until an entire Message (datagram, stream,
or frame) is read before delivering any Message content to the
application. This requires the implementation to understand where
messages end, either via a supplied deframer or because the top-level
protocol in the established Protocol Stack preserves message
boundaries; if, on the other hand, the top-level protocol only
supports a byte-stream and no deframers were supported, the
application must specify the minimum number of bytes of Message
content it wants to receive (which may be just a single byte) to
control the flow of received data.
If a Connection becomes finished before a requested Receive action
can be satisfied, the implementation should deliver any partial
Message content outstanding, or if none is available, an indication
that there will be no more received Messages.
5.2. Handling of data for fast-open protocols
Several protocols allow sending higher-level protocol or application
data within the first packet of their protocol establishment, such as
TCP Fast Open [RFC7413] and TLS 1.3 [I-D.ietf-tls-tls13]. This
approach is referred to as sending Zero-RTT (0-RTT) data. This is a
desirable property, but poses challenges to an implementation that
uses racing during connection establishment.
If the application has 0-RTT data to send in any protocol handshakes,
it needs to provide this data before the handshakes have begun. When
racing, this means that the data should be provided before the
process of connection establishment has begun. If the application
wants to send 0-RTT data, it must indicate this to the implementation
by setting the Idempotent send parameter to true when sending the
data. In general, 0-RTT data may be replayed (for example, if a TCP
SYN contains data, and the SYN is retransmitted, the data will be
retransmitted as well), but racing means that different leaf nodes
have the opportunity to send the same data independently. If data is
truly idempotent, this should be permissible.
Once the application has provided its 0-RTT data, an implementation
should keep a copy of this data and provide it to each new leaf node
that is started and for which a 0-RTT protocol is being used.
It is also possible that protocol stacks within a particular leaf
node use 0-RTT handshakes without any idempotent application data.
For example, TCP Fast Open could use a Client Hello from TLS as its
0-RTT data, shortening the cumulative handshake time.
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0-RTT handshakes often rely on previous state, such as TCP Fast Open
cookies, previously established TLS tickets, or out-of-band
distributed pre-shared keys (PSKs). Implementations should be aware
of security concerns around using these tokens across multiple
addresses or paths when racing. In the case of TLS, any given ticket
or PSK should only be used on one leaf node. If implementations have
multiple tickets available from a previous connection, each leaf node
attempt must use a different ticket. In effect, each leaf node will
send the same early application data, yet encoded (encrypted)
differently on the wire.
6. Implementing Maintenance
Maintenance encompasses changes that the application can request to a
Connection, or that a Connection can react to based on system and
network changes.
6.1. Changing Protocol Properties
Appendix A.1 of [I-D.ietf-taps-minset] explains, using primitives
that are described in [RFC8303] and [RFC8304], how to implement
changing the following protocol properties of an established
connection with TCP and UDP. Below, we amend this description for
other protocols (if applicable):
o Relative niceness: for SCTP, this can be done using the primitive
CONFIGURE_STREAM_SCHEDULER.SCTP described in section 4 of
[RFC8303].
o Timeout for aborting Connection: for SCTP, this can be done using
the primitive CHANGE_TIMEOUT.SCTP described in section 4 of
[RFC8303].
o Abort timeout to suggest to the Remote Endpoint: for TCP, this can
be done using the primitive CHANGE_TIMEOUT.TCP described in
section 4 of [RFC8303].
o Retransmission threshold before excessive retransmission
notification: for TCP, this can be done using ERROR.TCP described
in section 4 of [RFC8303].
o Required minimum coverage of the checksum for receiving: for UDP-
Lite, this can be done using the primitive
SET_MIN_CHECKSUM_COVERAGE.UDP-Lite described in section 4 of
[RFC8303].
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o Connection group transmission scheduler: for SCTP, this can be
done using the primitive SET_STREAM_SCHEDULER.SCTP described in
section 4 of [RFC8303].
It may happen that the application attempts to set a Protocol
Property which does not apply to the actually chosen protocol. In
this case, the implementation should fail gracefully, i.e., it may
give a warning to the application, but it should not terminate the
Connection.
6.2. Handling Path Changes
When a path change occurs, the Transport Services implementation is
responsible for notifying Protocol Instances in the Protocol Stack.
If the Protocol Stack includes a transport protocol that supports
multipath connectivity, an update to the available paths should
inform the Protocol Instance of the new set of paths that are
permissible based on the Path Selection Properties passed by the
application. A multipath protocol can establish new subflows over
new paths, and should tear down subflows over paths that are no
longer available. If the Protocol Stack includes a transport
protocol that does not support multipath, but support migrating
between paths, the update to available paths can be used as the
trigger to migrating the connection. For protocols that do not
support multipath or migration, the Protocol Instances may be
informed of the path change, but should not be forcibly disconnected
if the previously used path becomes unavailable. An exception to
this case is if the System Policy changes to prohibit traffic from
the Connection based on its properties, in which case the Protocol
Stack should be disconnected.
7. Implementing Termination
With TCP, when an application closes a connection, this means that it
has no more data to send (but expects all data that has been handed
over to be reliably delivered). However, with TCP only, "close" does
not mean that the application will stop receiving data. This is
related to TCP's ability to support half-closed connections.
SCTP is an example of a protocol that does not support such half-
closed connections. Hence, with SCTP, the meaning of "close" is
stricter: an application has no more data to send (but expects all
data that has been handed over to be reliably delivered), and will
also not receive any more data.
Implementing a protocol independent transport system means that the
exposed semantics must be the strictest subset of the semantics of
all supported protocols. Hence, as is common with all reliable
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transport protocols, after a Close action, the application can expect
to have its reliability requirements honored regarding the data it
has given to the Transport System, but it cannot expect to be able to
read any more data after calling Close.
Abort differs from Close only in that no guarantees are given
regarding data that the application has handed over to the Tranport
System before calling Abort.
As explained in section Section 4.6, when a new stream is multiplexed
on an already existing connection of a Transport Protocol Instance,
there is no need for a connection establishment procedure. Because
the Connections that are offered by the Transport System can be
implemented as streams that are multiplexed on a transport protocol's
connection, it can therefore not be guaranteed that one Endpoint's
Initiate action provokes a ConnectionReceived event at its peer.
For Close (provoking a Finished event) and Abort (provoking a
ConnectionError event), the same logic applies: while it is desirable
to be informed when a peer closes or aborts a Connection, whether
this is possible depends on the underlying protocol, and no
guarantees can be given. With SCTP, the transport system can use the
stream reset procedure to cause a Finish event upon a Close action
from the peer [NEAT-flow-mapping].
8. Cached State
Beyond a single Connection's lifetime, it is useful for an
implementation to keep state and history. This cached state can help
improve future Connection establishment due to re-using results and
credentials, and favoring paths and protocols that performed well in
the past.
Cached state may be associated with different Endpoints for the same
Connection, depending on the protocol generating the cached content.
For example, session tickets for TLS are associated with specific
endpoints, and thus should be cached based on a Connection's hostname
Endpoint (if applicable). On the other hand, performance
characteristics of a path are more likely tied to the IP address and
subnet being used.
8.1. Protocol state caches
Some protocols will have long-term state to be cached in association
with Endpoints. This state often has some time after which it is
expired, so the implementation should allow each protocol to specify
an expiration for cached content.
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Examples of cached protocol state include:
o The DNS protocol can cache resolution answers (A and AAAA queries,
for example), associated with a Time To Live (TTL) to be used for
future hostname resolutions without requiring asking the DNS
resolver again.
o TLS caches session state and tickets based on a hostname, which
can be used for resuming sessions with a server.
o TCP can cache cookies for use in TCP Fast Open.
Cached protocol state is primarily used during Connection
establishment for a single Protocol Stack, but may be used to
influence an implementation's preference between several candidate
Protocol Stacks. For example, if two IP address Endpoints are
otherwise equally preferred, an implementation may choose to attempt
a connection to an address for which it has a TCP Fast Open cookie.
Applications must have a way to flush protocol cache state if
desired. This may be necessary, for example, if application-layer
identifiers rotate and clients wish to avoid linkability via
trackable TLS tickets or TFO cookies.
8.2. Performance caches
In addition to protocol state, Protocol Instances should provide data
into a performance-oriented cache to help guide future protocol and
path selection. Some performance information can be gathered
generically across several protocols to allow predictive comparisons
between protocols on given paths:
o Observed Round Trip Time
o Connection Establishment latency
o Connection Establishment success rate
These items can be cached on a per-address and per-subnet
granularity, and averaged between different values. The information
should be cached on a per-network basis, since it is expected that
different network attachments will have different performance
characteristics. Besides Protocol Instances, other system entities
may also provide data into performance-oriented caches. This could
for instance be signal strength information reported by radio modems
like Wi-Fi and mobile broadband or information about the battery-
level of the device. Furthermore, the system may cache the observed
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maximum throughput on a path as an estimate of the available
bandwidth.
An implementation should use this information, when possible, to
determine preference between candidate paths, endpoints, and protocol
options. Eligible options that historically had significantly better
performance than others should be selected first when gathering
candidates (see Section 4.1) to ensure better performance for the
application.
The reasonable lifetime for cached performance values will vary
depending on the nature of the value. Certain information, like the
connection establishment success rate to a Remote Endpoint using a
given protocol stack, can be stored for a long period of time (hours
or longer), since it is expected that the capabilities of the Remote
Endpoint are not changing very quickly. On the other hand, Round
Trip Time observed by TCP over a particular network path may vary
over a relatively short time interval. For such values, the
implementation should remove them from the cache more quickly, or
treat older values with less confidence/weight.
9. Specific Transport Protocol Considerations
9.1. TCP
Connection lifetime for TCP translates fairly simply into the the
abstraction presented to an application. When the TCP three-way
handshake is complete, its layer of the Protocol Stack can be
considered Ready (established). This event will cause racing of
Protocol Stack options to complete if TCP is the top-level protocol,
at which point the application can be notified that the Connection is
Ready to send and receive.
If the application sends a Close, that can translate to a graceful
termination of the TCP connection, which is performed by sending a
FIN to the remote endpoint. If the application sends an Abort, then
the TCP state can be closed abruptly, leading to a RST being sent to
the peer.
Without a layer of framing (a top-level protocol in the established
Protocol Stack that preserves message boundaries, or an application-
supplied deframer) on top of TCP, the receiver side of the transport
system implementation can only treat the incoming stream of bytes as
a single Message, terminated by a FIN when the Remote Endpoint closes
the Connection.
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9.2. UDP
UDP as a direct transport does not provide any handshake or
connectivity state, so the notion of the transport protocol becoming
Ready or established is degenerate. Once the system has validated
that there is a route on which to send and receive UDP datagrams, the
protocol is considered Ready. Similarly, a Close or Abort has no
meaning to the on-the-wire protocol, but simply leads to the local
state being torn down.
When sending and receiving messages over UDP, each Message should
correspond to a single UDP datagram. The Message can contain
metadata about the packet, such as the ECN bits applied to the
packet.
9.3. SCTP
To support sender-side stream schedulers (which are implemented on
the sender side), a receiver-side Transport System should always
support message interleaving [RFC8260].
SCTP messages can be very large. To allow the reception of large
messages in pieces, a "partial flag" can be used to inform a (native
SCTP) receiving application that a message is incomplete. After
receiving the "partial flag", this application would know that the
next receive calls will only deliver remaining parts of the same
message (i.e., no messages or partial messages will arrive on other
streams until the message is complete) (see Section 8.1.20 in
[RFC6458]). The "partial flag" can therefore facilitate the
implementation of the receiver buffer in the receiving application,
at the cost of limiting multiplexing and temporarily creating head-
of-line blocking delay at the receiver.
When a Transport System transfers a Message, it seems natural to map
the Message object to SCTP messages in order to support properties
such as "Ordered" or "Lifetime" (which maps onto partially reliable
delivery with a SCTP_PR_SCTP_TTL policy [RFC6458]). However, since
multiplexing of Connections onto SCTP streams may happen, and would
be hidden from the application, the Transport System requires a per-
stream receiver buffer anyway, so this potential benefit is lost and
the "partial flag" becomes unnecessary for the system.
The problem of long messages either requiring large receiver-side
buffers or getting in the way of multiplexing is addressed by message
interleaving [RFC8260], which is yet another reason why a receivers-
side transport system supporting SCTP should implement this
mechanism.
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9.4. TLS
The mapping of a TLS stream abstraction into the application is
equivalent to the contract provided by TCP (see Section 9.1). The
Ready state should be determined by the completion of the TLS
handshake, which involves potentially several more round trips beyond
the TCP handshake. The application should not be notified that the
Connection is Ready until TLS is established.
9.5. HTTP
HTTP requests and responses map naturally into Messages, since they
are delineated chunks of data with metadata that can be sent over a
transport. To that end, HTTP can be seen as the most prevalent
framing protocol that runs on top of streams like TCP, TLS, etc.
In order to use a transport Connection that provides HTTP Message
support, the establishment and closing of the connection can be
treated as it would without the framing protocol. Sending and
receiving of Messages, however, changes to treat each Message as a
well-delineated HTTP request or response, with the content of the
Message representing the body, and the Headers being provided in
Message metadata.
9.6. QUIC
QUIC provides a multi-streaming interface to an encrypted transport.
Each stream can be viewed as equivalent to a TLS stream over TCP, so
a natural mapping is to present each QUIC stream as an individual
Connection. The protocol for the stream will be considered Ready
whenever the underlying QUIC connection is established to the point
that this stream's data can be sent. For streams after the first
stream, this will likely be an immediate operation.
Closing a single QUIC stream, presented to the application as a
Connection, does not imply closing the underlying QUIC connection
itself. Rather, the implementation may choose to close the QUIC
connection once all streams have been closed (possibly after some
timeout), or after an individual stream Connection sends an Abort.
Messages over a direct QUIC stream should be represented similarly to
the TCP stream (one Message per direction, see Section 9.1), unless a
framing mapping is used on top of QUIC.
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9.7. HTTP/2 transport
Similar to QUIC (Section 9.6), HTTP/2 provides a multi-streaming
interface. This will generally use HTTP as the unit of Messages over
the streams, in which each stream can be represented as a transport
Connection. The lifetime of streams and the HTTP/2 connection should
be managed as described for QUIC.
It is possible to treat each HTTP/2 stream as a raw byte-stream
instead of a carrier for HTTP messages, in which case the Messages
over the streams can be represented similarly to the TCP stream (one
Message per direction, see Section 9.1).
10. Rendezvous and Environment Discovery
The connection establishment process outlined in Section 4 is
appropriate for client-server connections, but needs to be expanded
in peer-to-peer Rendezvous scenarios, as follows:
o Gathering Local Endpoint candidates
The set of possible Local Endpoints is gathered. In the simple
case, this merely enumerates the local interfaces and protocols,
allocates ephemeral source ports. For example, a system that has
WiFi and Ethernet and supports IPv4 and IPv6 might gather four
candidate locals (IPv4 on Ethernet, IPv6 on Ethernet, IPv4 on
WiFi, and IPv6 on WiFi) that can form the source for a transient.
If NAT traversal is required, the process of gathering Local
Endpoints becomes broadly equivalent to the ICE candidate
gathering phase [RFC5245]. The endpoint determines its server
reflexive Local Endpoints (i.e., the translated address of a
local, on the other side of a NAT) and relayed locals (e.g., via a
TURN server or other relay), for each interface and network
protocol. These are added to the set of candidate Local Endpoints
for this connection.
Gathering locals is primarily an endpoint local operation,
although it might involve exchanges with a STUN server to derive
server reflexive locals, or with a TURN server or other relay to
derive relayed locals. It does not involve communication with the
Remote Endpoint.
o Gathering Remote Endpoint Candidates
The Remote Endpoint is typically a name that needs to be resolved
into a set of possible addresses that can be used for
communication. Resolving the Remote Endpoint is the process of
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recursively performing such name lookups, until fully resolved, to
return the set of candidates for the remote of this connection.
How this is done will depend on the type of the Remote Endpoint,
and can also be specific to each Local Endpoint. A common case is
when the Remote Endpoint is a DNS name, in which case it is
resolved to give a set of IPv4 and IPv6 addresses representing
that name. Some types of remote might require more complex
resolution. Resolving the Remote Endpoint for a peer-to-peer
connection might involve communication with a rendezvous server,
which in turn contacts the peer to gain consent to communicate and
retrieve its set of candidate locals, which are returned and form
the candidate remote addresses for contacting that peer.
Resolving the remote is _not_ a local operation. It will involve
a directory service, and can require communication with the remote
to rendezvous and exchange peer addresses. This can expose some
or all of the candidate locals to the remote.
o Establishing Connections
The set of candidate Local Endpoints and the set of candidate
Remote Endpoints are paired, to derive a priority ordered set of
Candidate Paths that can potentially be used to establish a
Connection.
Then, communication is attempted over each candidate path, in
priority order. If there are multiple candidates with the same
priority, then connection establishment proceeds simultaneously
and uses the transient that wins the race to be established.
Otherwise, connection establishment is sequential, paced at a rate
that should not congest the network. Depending on the chosen
transport, this phase might involve racing TCP connections to a
server over IPv4 and IPv6 [RFC8305], or it could involve a STUN
exchange to establish peer-to-peer UDP connectivity [RFC5245], or
some other means.
o Confirming and Maintaining Connections
Once connectivity has been established, unused resources can be
released and the chosen path can be confirmed. This is primarily
required when establishing peer-to-peer connectivity, where
connections supporting relayed locals that were not required can
be closed, and where an associated signalling operation might be
needed to inform middleboxes and proxies of the chosen path.
Keep-alive messages may also be sent, as appropriate, to ensure
NAT and firewall state is maintained, so the Connection remains
operational.
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To support ICE, or similar protocols, that involve an out-of-band
indirect signalling exchange to exchange candidates with the Remote
Endpoint, it's important to be able to query the set of candidate
Local Endpoints, and give the protocol stack a set of candidate
Remote Endpoints, before it attempts to establish connections.
(TO-DO: It is expected that a single abstract algorithm can be
identified that supports both the peer-to-peer and client-server
connection racing, allowing this text to be merged with Section 4)
11. IANA Considerations
RFC-EDITOR: Please remove this section before publication.
This document has no actions for IANA.
12. Security Considerations
12.1. Considerations for Candidate Gathering
Implementations should avoid downgrade attacks that allow network
interference to cause the implementation to select less secure, or
entirely insecure, combinations of paths and protocols.
12.2. Considerations for Candidate Racing
See Section 5.2 for security considerations around racing with 0-RTT
data.
An attacker that knows a particular device is racing several options
during connection establishment may be able to block packets for the
first connection attempt, thus inducing the device to fall back to a
secondary attempt. This is a problem if the secondary attempts have
worse security properties that enable further attacks.
Implementations should ensure that all options have equivalent
security properties to avoid incentivizing attacks.
Since results from the network can determine how a connection attempt
tree is built, such as when DNS returns a list of resolved endpoints,
it is possible for the network to cause an implementation to consume
significant on-device resources. Implementations should limit the
maximum amount of state allowed for any given node, including the
number of child nodes, especially when the state is based on results
from the network.
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13. Acknowledgements
This work has received funding from the European Union's Horizon 2020
research and innovation programme under grant agreement No. 644334
(NEAT).
This work has been supported by Leibniz Prize project funds of DFG -
German Research Foundation: Gottfried Wilhelm Leibniz-Preis 2011 (FKZ
FE 570/4-1).
This work has been supported by the UK Engineering and Physical
Sciences Research Council under grant EP/R04144X/1.
Thanks to Stuart Cheshire, Josh Graessley, David Schinazi, and Eric
Kinnear for their implementation and design efforts, including Happy
Eyeballs, that heavily influenced this work.
14. References
14.1. Normative References
[I-D.ietf-taps-minset]
Welzl, M. and S. Gjessing, "A Minimal Set of Transport
Services for TAPS Systems", draft-ietf-taps-minset-02
(work in progress), February 2018.
[I-D.pauly-taps-arch]
Pauly, T., Trammell, B., Brunstrom, A., Fairhurst, G.,
Perkins, C., Tiesel, P., and C. Wood, "An Architecture for
Transport Services", draft-pauly-taps-arch-00 (work in
progress), February 2018.
[I-D.trammell-taps-interface]
Trammell, B., Welzl, M., Enghardt, T., Fairhurst, G.,
Kuehlewind, M., Perkins, C., Tiesel, P., and C. Wood, "An
Abstract Application Layer Interface to Transport
Services", draft-trammell-taps-interface-00 (work in
progress), March 2018.
[RFC6458] Stewart, R., Tuexen, M., Poon, K., Lei, P., and V.
Yasevich, "Sockets API Extensions for the Stream Control
Transmission Protocol (SCTP)", RFC 6458,
DOI 10.17487/RFC6458, December 2011,
<https://www.rfc-editor.org/info/rfc6458>.
[RFC7413] Cheng, Y., Chu, J., Radhakrishnan, S., and A. Jain, "TCP
Fast Open", RFC 7413, DOI 10.17487/RFC7413, December 2014,
<https://www.rfc-editor.org/info/rfc7413>.
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[RFC7540] Belshe, M., Peon, R., and M. Thomson, Ed., "Hypertext
Transfer Protocol Version 2 (HTTP/2)", RFC 7540,
DOI 10.17487/RFC7540, May 2015,
<https://www.rfc-editor.org/info/rfc7540>.
[RFC8260] Stewart, R., Tuexen, M., Loreto, S., and R. Seggelmann,
"Stream Schedulers and User Message Interleaving for the
Stream Control Transmission Protocol", RFC 8260,
DOI 10.17487/RFC8260, November 2017,
<https://www.rfc-editor.org/info/rfc8260>.
[RFC8303] Welzl, M., Tuexen, M., and N. Khademi, "On the Usage of
Transport Features Provided by IETF Transport Protocols",
RFC 8303, DOI 10.17487/RFC8303, February 2018,
<https://www.rfc-editor.org/info/rfc8303>.
[RFC8304] Fairhurst, G. and T. Jones, "Transport Features of the
User Datagram Protocol (UDP) and Lightweight UDP (UDP-
Lite)", RFC 8304, DOI 10.17487/RFC8304, February 2018,
<https://www.rfc-editor.org/info/rfc8304>.
[RFC8305] Schinazi, D. and T. Pauly, "Happy Eyeballs Version 2:
Better Connectivity Using Concurrency", RFC 8305,
DOI 10.17487/RFC8305, December 2017,
<https://www.rfc-editor.org/info/rfc8305>.
14.2. Informative References
[I-D.ietf-quic-transport]
Iyengar, J. and M. Thomson, "QUIC: A UDP-Based Multiplexed
and Secure Transport", draft-ietf-quic-transport-10 (work
in progress), March 2018.
[I-D.ietf-tls-tls13]
Rescorla, E., "The Transport Layer Security (TLS) Protocol
Version 1.3", draft-ietf-tls-tls13-26 (work in progress),
March 2018.
[NEAT-flow-mapping]
Weinrank, F. and M. Tuexen, "Transparent Flow Mapping for
NEAT (in Workshop on Future of Internet Transport (FIT
2017))", June 2017.
[RFC5245] Rosenberg, J., "Interactive Connectivity Establishment
(ICE): A Protocol for Network Address Translator (NAT)
Traversal for Offer/Answer Protocols", RFC 5245,
DOI 10.17487/RFC5245, April 2010,
<https://www.rfc-editor.org/info/rfc5245>.
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[Trickle] Ghobadi, M., Cheng, Y., Jain, A. and M. Mathis, "Trickle -
Rate Limiting YouTube Video Streaming (ATC 2012)", June
2012.
Appendix A. Additional Properties
This appendix discusses implementation considerations for additional
parameters and properties that could be used to enhance transport
protocol and/or path selection, or the transmission of messages given
a Protocol Stack that implements them. These are not part of the
interface, and may be removed from the final document, but are
presented here to support discussion within the TAPS working group as
to whether they should be added to a future revision of the base
specification.
A.1. Properties Affecting Sorting of Branches
In addition to the Protocol and Path Selection Properties discussed
in Section 4.3, the following properties under discussion can
influence branch sorting:
o Size to be Sent or Received: An implementation may use the Size to
be Sent or Received in combination with cached performance
estimates, see Section 8.2, e.g. the observed Round Trip Time and
the observed maximum throughput, to compute an estimate of the
completion time of a transfer over different available paths. It
may then prefer the path with the shorter expected completion
time. This property may be used instead of the Capacity profile,
as the application does not always know whether its transfer will
be latency-bound or bandwidth-bound, and thus may not be able to
specify a Capacity Profile. However, the application may know the
Size to be Sent or Received from metadata, e.g., in adaptive HTTP
streaming such as MPEG-DASH, or in operating system upgrades. A
related paper is currently under submission.
o Send / Receive Bitrate: If the application indicates an expected
send or receive bitrate, an implementation may prefer a path that
can likely provide the desired bandwidth, based on cached maximum
throughput, see Section 8.2. The application may know the Send or
Receive Bitrate from metadata in adaptive HTTP streaming, such as
MPEG-DASH.
o Cost Preferences: If the application indicates a preference to
avoid expensive paths, and some paths are associated with a
monetary cost, an implementation should decrease the ranking of
such paths. If the application indicates that it prohibits using
expensive paths, paths that are associated with a cost should be
purged from the decision tree.
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A.2. Send Parameters
In addition to the Send Parameters listed in Section 5.1.1.1, the
following Send Parameters are under discussion:
o Send Bitrate: If an application indicates a certain bitrate it
wants to send on the connection, the implementation may limit the
bitrate of the outgoing communication to that rate, for example by
setting an upper bound for the TCP congestion window of a
connection calculated from the Send Bitrate and the Round Trip
Time. This helps to avoid bursty traffic patterns on video
streaming servers, see [Trickle].
Authors' Addresses
Anna Brunstrom (editor)
Karlstad University
Universitetsgatan 2
651 88 Karlstad
Sweden
Email: anna.brunstrom@kau.se
Tommy Pauly (editor)
Apple Inc.
One Apple Park Way
Cupertino, California 95014
United States of America
Email: tpauly@apple.com
Theresa Enghardt
TU Berlin
Marchstrasse 23
10587 Berlin
Germany
Email: theresa@inet.tu-berlin.de
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Karl-Johan Grinnemo
Karlstad University
Universitetsgatan 2
651 88 Karlstad
Sweden
Email: karl-johan.grinnemo@kau.se
Tom Jones
University of Aberdeen
Fraser Noble Building
Aberdeen, AB24 3UE
UK
Email: tom@erg.abdn.ac.uk
Philipp S. Tiesel
TU Berlin
Marchstrasse 23
10587 Berlin
Germany
Email: philipp@inet.tu-berlin.de
Colin Perkins
University of Glasgow
School of Computing Science
Glasgow G12 8QQ
United Kingdom
Email: csp@csperkins.org
Michael Welzl
University of Oslo
PO Box 1080 Blindern
0316 Oslo
Norway
Email: michawe@ifi.uio.no
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