Internet DRAFT - draft-westerlund-clue-multistream-conference
draft-westerlund-clue-multistream-conference
Network Working Group M. Westerlund
Internet-Draft B. Burman
Intended status: Informational Ericsson
Expires: August 6, 2012 February 3, 2012
Multi-Stream Media Conferencing
draft-westerlund-clue-multistream-conference-00
Abstract
This memo describes a multimedia multi-party conferencing
architecture based on use of multiple Real-Time Transport Protocol
(RTP) streams.
Status of this Memo
This Internet-Draft is submitted in full conformance with the
provisions of BCP 78 and BCP 79.
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Task Force (IETF). Note that other groups may also distribute
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material or to cite them other than as "work in progress."
This Internet-Draft will expire on August 6, 2012.
Copyright Notice
Copyright (c) 2012 IETF Trust and the persons identified as the
document authors. All rights reserved.
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Table of Contents
1. Introduction . . . . . . . . . . . . . . . . . . . . . . . . . 3
2. Requirements . . . . . . . . . . . . . . . . . . . . . . . . . 3
3. Use Cases . . . . . . . . . . . . . . . . . . . . . . . . . . 4
3.1. Point to Point . . . . . . . . . . . . . . . . . . . . . . 5
3.2. RTP Mixer . . . . . . . . . . . . . . . . . . . . . . . . 5
3.2.1. Incompatible Codecs . . . . . . . . . . . . . . . . . 5
3.2.2. Low Quality End-Point . . . . . . . . . . . . . . . . 6
3.2.3. Medium Quality End-Point . . . . . . . . . . . . . . . 7
3.2.4. Single Channel High Quality End-Point . . . . . . . . 9
3.2.5. Dual Channel High Quality End-Point . . . . . . . . . 10
3.2.6. Mixer Source and Sink Selection . . . . . . . . . . . 11
3.2.7. Media Composition . . . . . . . . . . . . . . . . . . 12
3.3. Multicast . . . . . . . . . . . . . . . . . . . . . . . . 14
4. RTP Usage . . . . . . . . . . . . . . . . . . . . . . . . . . 15
4.1. Use of SSRC and CSRC . . . . . . . . . . . . . . . . . . . 15
4.2. Signaling Extensions . . . . . . . . . . . . . . . . . . . 16
4.3. Optimizations . . . . . . . . . . . . . . . . . . . . . . 17
5. Security Considerations . . . . . . . . . . . . . . . . . . . 18
6. IANA Considerations . . . . . . . . . . . . . . . . . . . . . 18
7. Acknowledgements . . . . . . . . . . . . . . . . . . . . . . . 18
8. Informative References . . . . . . . . . . . . . . . . . . . . 18
Authors' Addresses . . . . . . . . . . . . . . . . . . . . . . . . 20
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1. Introduction
Multimedia multi-party conferencing is being improved through the use
of multiple media streams per media type. At the same time, the
number of different types of end-points that are capable of
participating in a multimedia conference increases, and so does the
number of access types that end-points may use to connect. This memo
describes a number of use cases relevant to that scenario. The use
cases aims to use as high media quality as possible, while making as
efficient use of available resources as possible and accommodating a
high degree of end-point and network diversity.
2. Requirements
The use cases in this memo should handle diversity in end-point
capability such as media quality, processing power, and network
interface. The perceived end-user media quality is in turn impacted
by media stream bitrate and also number of streams per media type, as
well as end-to-end delay, which should also be taken into account.
Diversity in network capacity, network quality, and user preferences
based on location, device, etc, should also be handled. These
properties should be expected to change between conference sessions
and even within the same session.
Different types of conference Topologies must be supported, including
centralized, multicast, and point-to-point. It should also be
possible to use cascaded, centralized conferences as well as
combinations of unicast and multicast. The relevant RTP base
topologies are described in [RFC5117].
Use cases including an RTP Mixer should avoid adding delay or
reducing quality by forwarding streams as unmodified as possible,
with reduced processing requirements in the RTP Mixer as added
advantage.
The conference use cases should strive for continuous presence,
presenting media from as many participants as reasonably possible.
At the same time, it should strive to use as high quality media as
possible from each participant. The bandwidth used for the
conference should at the same time be as low as possible. Those
three requirements are in conflict and there is no generally
accepted, optimum trade-off.
The number of participants in the conference shall assumed to be
unlimited, and it may thus not be possible to create a continuous
presence experience with media from all participants being presented
to all other participants, and only media from a limited sub-set of
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participants may be presented to each individual participant. This
is seen as the hardest conferencing use case and most other use cases
should also be covered by that use case. How many other
participants' media that are presented simultaneously on a certain
end-point is allowed to vary and may depend on a number of
preconditions.
3. Use Cases
The sub-sections below describe multi-stream conferencing use cases
relevant to each RTP base topology. Each use case is constructed as
to cover as many requirements as possible and must consequently
include a number of different end-point types.
In the figures below, the involved end-points are for clarity drawn
as only sending or only receiving, but may in a real scenario of
course have the possibility to both send and receive.
The common figure legends for the end-point capability categories
used in all use cases are:
D: Dual channel, high quality, for example conference room client.
Streams in figures are denoted by '||' or '='. The term 'channel'
is chosen as a generic term and may apply to any media. A channel
is related to a single media source in the sender and a media sink
in the receiver. For video media, the channel source is typically
a camera and the sink a screen or window. For audio, the channel
source is typically a microphone and the sink a loudspeaker. A
dual channel sending end-point thus has two independent media
sources that can be sent simultaneously to a receiving end-point.
Nothing prevents those dual channels from using other qualities
than 'high', but that is chosen as an example in this memo to
simplify the description.
H: High quality, single channel, for example meeting room client.
Streams in figures are denoted by '|' or '-'.
M: Medium quality, single channel, for example desktop client.
Streams in figures are denoted by ':' or '..'.
L: Low quality, single channel, for example mobile client. Streams
in figures are denoted by '''.
It is of course possible to divide end-points into more categories,
but the chosen ones should make it possible to highlight most of the
relevant topics.
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Note also that the use cases are kept as separated and clean-cut as
possible to simplify the description. Most use cases, especially the
RTP Mixer ones (Section 3.2), could be combined into larger, more
complex scenarios.
3.1. Point to Point
The point to point case is close to trivial, since it is assumed that
capability exchange during setup will be able to negotiate the best
quality between the two end-points. When the number of channels
differ between sender and receiver, the channel aspects of
Section 3.2.5 apply.
3.2. RTP Mixer
Each link between the RTP Mixer and an end-point is in principle a
Point to Point connection (Section 3.1) as described above. One
major difference from a Point to Point Connection is that the RTP
Mixer should represent and act according to some combination of the
wishes and needs of multiple end-points on the other side of the
Mixer. That may include handling of conflicting or partly
conflicting requirements, and the way to resolve those is not
generally defined but will typically depend on RTP Mixer design,
configuration, applied policies, or some combination.
3.2.1. Incompatible Codecs
This use case is the only feasible one when end-points have
incompatible codecs, and transcoding is in that case always necessary
and cannot be avoided. The incompatibility is not necessarily only
due to different codec types, but may also be caused by limited codec
capacity, or limitations in media stream transport between the end-
points. This use case is trivial in the sense that the Mixer is
assumed to always be capable of creating a dedicated media mix to
each receiving end-point. It may be used as an overall strategy, or
as part of other use cases.
A special case of transcoding is when the sender is configured to use
scalable encoding and receivers do not support scalability.
Transcoding of scalable streams to non-scalable streams is often a
less complex operation than transcoding in general.
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+---------+
| Codec 1 |
+---------+
|
v
+-------+
| Mixer |
+-------+
/ \ Trans-
/ \ coded
v v stream
+---------+ +---------+
| Codec 1 | | Codec 2 |
+---------+ +---------+
Figure 1: Transcoding Incompatible Codecs
3.2.2. Low Quality End-Point
A low quality end-point has per definition the lowest media quality
in the conference, and as a sender it is assumed that all other end-
points can receive and present the media without restrictions. Some
of the more capable end-points will have to choose how to present the
received media in the best way, but it can always be presented.
As a receiver, a low quality end-point is only capable of receiving
streams from other low quality end-points (without transcoding).
It is conceivable that a receiver of a certain quality category (not
only low quality) can receive higher quality streams and reduce the
quality locally such that it is feasible for presentation, but that
will in general waste both bandwidth and processing resources.
+---+
| L |
+---+
'
v
+-------+ +---+---+
| Mixer |'''>| D |
+-------+ +---+---+
' ' '
' ' '
v v v
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
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Figure 2: Low Quality Stream
3.2.3. Medium Quality End-Point
Similar to above, the medium quality sender media stream is assumed
to be possible to receive without restrictions in all but the low
quality end-point. For the medium quality media stream to reach also
the low quality end-point, there are three options that are described
in the sub-sections below.
When receiving, a medium quality end-point is capable of receiving
other medium quality streams, as well as low quality streams (without
transcoding).
3.2.3.1. Transcoding
Transcode the stream when sent towards low quality receivers, as
described above (Section 3.2.1). This could sometimes be feasible
quality-wise, especially if the quality difference between the medium
quality and the low quality streams are large, making the reduced
medium quality stream be relatively close quality-wise to un-encoded
low quality media. End-to-end delay will however always suffer.
+---+
| M |
+---+
:
v
+-------+ +---+---+
| Mixer |...>| D |
+-------+ +---+---+
' : :
T' : :
v v v
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
T: Transcoded stream
Figure 3: Medium Quality Stream Transcoding
3.2.3.2. Simulcast
Encode both a medium quality and a low quality stream from the same
un-encoded source data and simulcast them. The RTP Mixer can,
without having to transcode, forward the low quality stream towards
the low quality end-points, and forward the medium quality stream
towards all other end-points.
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+---+
| M |
+---+
' :
v v
+-------+ +---+---+
| Mixer |...>| D |
+-------+ +---+---+
' : :
' : :
v v v
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
Figure 4: Medium Quality Stream Simulcast
3.2.3.3. Scalable Coding
As a variant of simulcast, if it is possible to use a scalable codec,
create a scalable stream with one low quality sub-stream and one sub-
stream that together with the low quality sub-stream can reconstruct
a medium quality stream. Similar but not identical to the above, the
RTP Mixer can, without having to transcode, forward the low quality
sub-stream towards the low quality end-points, and forward both the
low quality and the medium quality sub-streams (jointly describing a
medium quality stream) to all other end-points.
+---+
| M |
+---+
':
vv
+-------+ +---+---+
| Mixer |...>| D |
+-------+'''>+---+---+
' ': ':
' ': ':
v vv vv
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
Figure 5: Medium Quality Scalable Stream
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3.2.4. Single Channel High Quality End-Point
This use case is very similar to the medium quality end-point case
(Section 3.2.3) above. The difference is that there are now two
different (sample) categories of end-points that cannot receive the
high quality stream instead of one category. Simulcast and scalable
streams must thus be extended to three versions or three sub-streams,
respectively.
As a receiver, all streams from other end-points can be received.
The only exception is when multiple streams from a single end-point
are used, such as from D.
3.2.4.1. Transcoding
Similar to Medium Quality (Section 3.2.3.1), just that the
transcoding needs to produce two different qualities instead of one.
+---+
| H |
+---+
|
v
+-------+ +---+---+
| Mixer |--->| D |
+-------+ +---+---+
' : |
T' T: |
v v v
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
T: Transcoded stream
Figure 6: High Quality Stream Transcoding
3.2.4.2. Simulcast
Similar to Medium Quality (Section 3.2.3.2), just that three instead
of two simulcast streams need to be sent.
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+---+
| H |
+---+
' : |
v v v
+-------+ +---+---+
| Mixer |--->| D |
+-------+ +---+---+
' : |
' : |
v v v
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
Figure 7: High Quality Stream Simulcast
3.2.4.3. Scalable Coding
Similar to Medium Quality (Section 3.2.3.3), just that three instead
of two scalable layers are used.
+---+
| H |
+---+
':|
vvv
+-------+--->+---+---+
| Mixer |...>| D |
+-------+'''>+---+---+
' ': ':|
' ': ':|
v vv vvv
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
Figure 8: High Quality Scalable Stream
3.2.5. Dual Channel High Quality End-Point
Again, this use case is very similar to the one above
(Section 3.2.4). The major difference is that this end-point is
capable of sending and receiving dual, high quality streams where
each stream has to be treated in a similar way to the previous
section.
When using multiple inter-related media, such as video with
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corresponding audio, those media streams need not only be
synchronized time-wise, just as for single channel end-points, but
their spatial relation need also be established. For example, a left
camera with an attached microphone and a right camera with an
attached microphone. In general it is likely always desirable to be
able to relate streams from a multi-channel end-point in a defined
way, representing related sub-parts of a larger scene, both intra-
media and inter-media. Description and signaling of stream relations
is a complex problem in itself, which is currently work in progress
in CLUE WG [I-D.ietf-clue-framework] and will not be elaborated
further in this memo.
Another major, additional, aspect to account for is that the RTP
Mixer needs to choose how to map dual (or multiple) streams onto a
single stream, when forwarding towards end-points that has fewer
receive channels than the sender. This problem is similar to
choosing a limited set of participants from a potentially unlimited
set, which is described below (Section 3.2.6).
A dual-channel (or multi-channel) receiving end-point that is
receiving fewer simultaneous channel streams from a sending end-point
than the maximum possible this end-point can handle, will have to
decide which one(s) of the available receive channels should be used
for each received stream. This decision can also be made by the RTP
Mixer, if it knows the concept of multi-channel clients, has
information about how many simultaneous channels the individual
receiver supports, and knows how those channels should be related.
There may of course be end-points that have capability for more than
two simultaneous channels. It is also possible to envision end-
points where the number of receive channels differ from the number of
send channels.
3.2.6. Mixer Source and Sink Selection
When a Mixer cannot forward all available streams to each client, it
has to choose a small set out of a potentially very large set of
streams in the conference. Multiple strategies are possible for that
choice. The Mixer may use different strategies towards different
receivers, depending on for example their capabilities or
preferences.
Another dimension of selection exist when the conference contains
end-points with different number of channels (multiple media streams
of the same media type). On the Mixer receive side, it may be
necessary to select a few streams from a multi-stream media. On the
Mixer send side, it may be necessary to select to which channel in a
multi-stream capable receiver a certain stream should be sent.
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The choice of source may be either algorithmic (pre-configured) or
manual (user controlled from one or more end-points). Speech
activity is a commonly used algorithmic measure to choose which
participants' media streams to forward, but it is not the only
conceivable measure. Which and how many streams to select can either
be based on some algorithm included in the RTP Mixer (for example the
N most active speakers), or it can be controlled by the conference
owner, or even by the receiving users individually.
The figure below depicts the case where a receiving end-point
explicitly selects streams through signaling (*) to the Mixer. Both
the media senders and their streams are numbered for clarity, and the
conceptual signaling message is contained in {...}.
+----+ +----+ +----+
| L1 | | M2 | | S3 |
+----+ +----+ +----+
' : |
1' 2: 3|
v v v
+----+ 4 +-----------+ 5 +----+
| M4 |...>| Mixer |<'''| L5 |
+----+ +-----------+ +----+
^ |1,3,4
{1,3,4}* v
+---+
| H |
+---+
Figure 9: Receiver Stream Selection
To be able to make an informed choice on what streams to select, the
user at the receiving end-point will need information about which
conference participant correspond to which stream, and possibly also
other meta-information about the streams and sending end-points.
3.2.7. Media Composition
When it is desirable that the RTP Mixer selects (Section 3.2.6) and
forwards a larger number of simultaneous streams than what the
receiving end-point can support, the Mixer has the option to make a
composition of multiple streams onto fewer streams, possibly to only
a single stream. Which and how many streams to compose is typically
based on the selection, as described in the previous section above.
The composition operation is basically independent from selection.
In general, Mixer composition requires transcoding. A Mixer
composition use case example is depicted below. To simplify the
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picture, only a single receiver is included. Also, both the media
senders and their streams are numbered for clarity. In the below
example, the Mixer has chosen to compose stream 1, 3 and 4 into the
single stream sent to the receiving end-point.
+----+ +----+ +----+
| L1 | | M2 | | S3 |
+----+ +----+ +----+
' : |
1' 2: 3|
v v v
+----+ 4 +-----------+ 5 +----+
| M4 |...>| Mixer |<'''| L5 |
+----+ +-----------+ +----+
|1,3,4
v
+---+
| H |
+---+
Figure 10: Mixer Composition
An alternative to make composition in the Mixer is to let the end-
point do local composition by sending it multiple, un-composed,
streams. This could avoid transcoding at the cost of sending
multiple streams, which is depicted below, where stream 2, 3 and 5
are sent to the receiving client for local composition, as an
example.
+----+ +----+ +----+
| L1 | | M2 | | S3 |
+----+ +----+ +----+
' : |
1' 2: 3|
v v v
+----+ 4 +-----------+ 5 +----+
| M4 |...>| Mixer |<'''| L5 |
+----+ +-----------+ +----+
2: 3| 5'
: | '
v v v
+-----+
| H |
+-----+
Figure 11: Local Composition
When the senders offer streams of multiple qualities, either the
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mixer or the local composition can select and combine media of
different qualities. Use of multiple qualities could help optimizing
resource utilization for transport, decoding and rendering. In the
figure below, one high quality (3), one medium quality (4) and two
low qualities (1 and 2) are selected for local composition, as an
example.
+----+ +----+ +----+
| L1 | | M2 | | S3 |
+----+ +----+ +----+
' ' : ' : |
1' 2'2: 3'3:3|
4 v v v v v v
+----+...>+-------------+ 5 +----+
| M4 | 4 | Mixer |<'''| L5 |
+----+'''>+-------------+ +----+
3| 4: 1' 2'
| : ' '
v v v v
+-------+
| H |
+-------+
Figure 12: Multi Quality Local Composition
This local composition scenario can be further enhanced by the Mixer
providing different quality streams to the receiver, based on the
Mixer selection algorithm. One example could be to let the Mixer
forward the stream from the most active speaker as a high quality
stream, and forward the less active speakers as lower quality
streams. To use this in the local composition, the receiving end-
point must know the streams' different roles, which requires a stream
role agreement between the Mixer and the receiving end-point. In the
figure above, this can be achieved by tagging for example the
leftmost stream from the mixer as having the "most active" role. The
role agreement can be made through signaling between Mixer and
receiving end-point.
When the receiving end-point supports reception and presentation of
several channels (for example has several screens), it is possible to
combine Mixer composition with local composition of multiple un-
composed streams by sending one or more composed streams and one or
more un-composed streams from the Mixer.
3.3. Multicast
In the multicast or multi-unicast case, each media stream from a
single sender will reach multiple receivers unmodified. This can be
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achieved by multicast addressing, or by multi-unicast and RTP
Translators [RFC5117].
This use case is similar to when an RTP Mixer is neither performing
composition (Section 3.2.7) nor source selection (Section 3.2.6), but
is forwarding all streams (and qualities, if more than one) to all
receivers. The entire load of stream and quality selection for
presentation is put on the receiving end-point.
In the figure below, multi-unicast through the use of an RTP
Translator is depicted since the figure becomes clearer than with a
full mesh multicast. The figure illustrates non-scalable streams,
but it is of course also possible to multicast scalable streams.
+---+
| H |
+---+
' : |
v v v
+---------------+--->+---+---+
| Translator |...>| D |
+---------------+'''>+---+---+
' : | ' : | ' : |
' : | ' : | ' : |
v v v v v v v v v
+---+ +---+ +---+
| L | | M | | H |
+---+ +---+ +---+
Figure 13: Multi-Unicast of Multiple Qualities
4. RTP Usage
This section discusses how RTP transport [RFC3550] could be used with
the scenarios discussed in the previous section. It complements,
extends and partially presents an alternative solution to what is
described in [I-D.lennox-clue-rtp-usage].
4.1. Use of SSRC and CSRC
It is assumed that each RTP media stream in the use cases in the
previous section is identified by an SSRC. There already exist
methods to convey information about each media stream and sending
end-point in a conference [RFC4575]. Those methods also provide
means to correlate that information with the stream SSRC. This
information could be sufficient for a receiving end-point to make
informed media stream selection decisions (Section 3.2.6).
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When the RTP Mixer associates a role to a stream (Section 3.2.7), for
example "most active speaker" or "leftmost channel", it is possible
to associate that additional property to an SSRC belonging to the
Mixer, while also keeping the original SSRC in the RTP packet as
CSRC. This way, it is possible to apply special treatment to
received streams based on their SSRC without losing the ability to
identify the original source, using existing RTP functionality.
+----+ +----+ +----+
| L1 | | M2 | | S3 |
+----+ +----+ +----+
SSRC1' SSRC2: SSRC3|
1' 2: 3|
SSRC4 v v v SSRC5
+----+ 4 +-----------+ 5 +----+
| M4 |...>| Mixer |<'''| L5 |
+----+ +-----------+ +----+
SSRC6 :2 5' SSRC7
(CSRC2)v v(CSRC5)
+---+
| H |
+---+
Figure 14: SSRC and CSRC from Mixer
It is also possible in a receiving end-point to let each role (and
Mixer SSRC) map towards a specific media decoder, since that Mixer
SSRC would rarely (if ever) change during a session other than due to
SSRC conflicts, while the CSRC would typically change every time a
new stream is selected for that specific role, for example "active
speaker".
Note that when simulcast is used, different simulcast versions can
typically use different SSRC. When scalable coding is used,
different layers can sometimes be sent within a single SSRC using a
single Payload Type and thus cannot be distinguished on RTP level.
Identification of different layers will then have to be codec
specific. Some scalable codecs can also send different layers on
separate SSRC or using separate Payload Types.
4.2. Signaling Extensions
End-points and Mixers supporting multiple channels (Section 3.2.5)
need to know how many simultaneous channels that can be accepted in a
receiver and will be used from a sender. Assuming that each channel
is sent as a single SSRC, there should be signaling that limits the
number of SSRC in an RTP session [I-D.westerlund-avtcore-max-ssrc].
This maps well with the above suggested relation between SSRC and
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media decoders, since the suggested limitation then also expresses
the maximum simultaneously available decoding resources.
When representing a specific media source in several different
qualities and when using simulcast to transport (Section 3.2.3.2)
them rather than as scalable layers contained in a single stream,
those separate streams need to be signaled as simulcast versions
[I-D.westerlund-avtcore-rtp-simulcast], in order for the receiver to
be able to apply correct selection logic (Section 3.2.6).
When a conference is configured to let individual users at receiving
end-points choose which streams to receive (Section 3.2.6),
responsive selection signaling between end-point and RTP Mixer
[I-D.westerlund-dispatch-stream-selection] is needed to initiate the
stream selection. This selection is applicable to the media streams
included in a compositions also.
Note that when simulcast is used, different simulcast versions can
typically use different SSRC. When scalable coding is used,
different layers can sometimes be sent within a single SSRC using a
single Payload Type and thus cannot use the parts of SDP signaling
that relies on those identifiers. Identification of different layers
will then have to be codec specific. Some scalable codecs can also
send different layers on separate SSRC or using separate Payload
Types.
4.3. Optimizations
When it is desirable to minimize the number of UDP ports used by an
end-point, for example to reduce the resources for NAT and firewall
traversal, it should be possible to send all media streams from all
RTP sessions on a single UDP port
[I-D.westerlund-avtcore-transport-multiplexing]. This should
preferably be done without losing any important RTP functionality.
Transport resource priority and Quality of Service handling are
typically performed based on 5-tuple (source and destination
addresses and ports, and protocol), which together with desired
differentiation of media stream priority can require use of more than
one UDP port (5-tuple).
In a conference use case with multiple sending end-points and where
the receiving end-points do not make use of all available streams,
there is a risk that some of the sent streams are not used by any
receiver. The probability for this increases when end-points provide
multiple streams of different qualities. The need for a certain
stream can change very quickly, for example when the need is based on
conditions of other streams such as speech activity. To save
bandwidth and processing resources in the sending end-point, it would
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thus be desirable for an RTP Mixer to be able to quickly turn off or
pause individual streams [I-D.westerlund-avtext-rtp-stream-pause]
that are no longer used in any media mix sent to receiving end-
points, and even more importantly be able to quickly resume needed
streams when they are needed again.
In use cases where multiple media streams (Section 3.2.5) are used in
a single RTP session, when SDP is used as signaling protocol, and
specifically when the number of streams depends on the SDP
negotiation outcome (Section 4.2), the currently defined bandwidth
signaling attribute is only capable of describing the maximum
possible bandwidth usage for the most demanding alternative. It
would be desirable to express bandwidth requirements in a more
precise way [I-D.westerlund-mmusic-sdp-bw-attribute].
While any RTP stream relations such as for example spatial co-
location of related audio and video streams should be possible to
express in session signaling or other application signaling protocol,
there may be times when it is desirable that RTP stream SSRC
relations [I-D.westerlund-avtext-rtcp-sdes-srcname] such as simulcast
alternatives or related FEC streams can be seen directly in the RTP
or RTCP streams. This would allow for processing of media and
related streams in middle boxes, without the need to have access to
all higher layer signaling. Keeping protocol layer separation will
enable some architectural freedom and may ease future extensions.
5. Security Considerations
Any security considerations relevant to this memo are described in
the RFCs and drafts referenced in the RTP Usage section (Section 4).
6. IANA Considerations
This document makes no request of IANA.
Note to RFC Editor: this section may be removed on publication as an
RFC.
7. Acknowledgements
8. Informative References
[I-D.ietf-clue-framework]
Romanow, A., Duckworth, M., Pepperell, A., and B. Baldino,
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"Framework for Telepresence Multi-Streams",
draft-ietf-clue-framework-02 (work in progress),
January 2012.
[I-D.lennox-clue-rtp-usage]
Lennox, J., Romanow, A., and P. Witty, "Real-Time
Transport Protocol (RTP) Usage for Telepresence Sessions",
draft-lennox-clue-rtp-usage-01 (work in progress),
October 2011.
[I-D.westerlund-avtcore-max-ssrc]
Westerlund, M., Burman, B., and F. Jansson, "Multiple
Synchronization sources (SSRC) in RTP Session Signaling",
draft-westerlund-avtcore-max-ssrc-00 (work in progress),
October 2011.
[I-D.westerlund-avtcore-rtp-simulcast]
Westerlund, M., Burman, B., Lindqvist, M., and F. Jansson,
"Using Simulcast in RTP sessions",
draft-westerlund-avtcore-rtp-simulcast-00 (work in
progress), October 2011.
[I-D.westerlund-avtcore-transport-multiplexing]
Westerlund, M. and C. Perkins, "Multiple RTP Session on a
Single Lower-Layer Transport",
draft-westerlund-avtcore-transport-multiplexing-01 (work
in progress), October 2011.
[I-D.westerlund-avtext-rtcp-sdes-srcname]
Westerlund, M., Burman, B., and P. Sandgren, "RTCP SDES
Item SRCNAME to Label Individual Sources",
draft-westerlund-avtext-rtcp-sdes-srcname-00 (work in
progress), October 2011.
[I-D.westerlund-avtext-rtp-stream-pause]
Akram, A., Burman, B., Grondal, D., and M. Westerlund,
"RTP Media Stream Pause and Resume",
draft-westerlund-avtext-rtp-stream-pause-00 (work in
progress), October 2011.
[I-D.westerlund-dispatch-stream-selection]
Grondal, D., Burman, B., and M. Westerlund, "Media Stream
Selection (MESS)",
draft-westerlund-dispatch-stream-selection-00 (work in
progress), October 2011.
[I-D.westerlund-mmusic-sdp-bw-attribute]
Frankkila, T., Westerlund, M., and B. Burman, "Extensible
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Bandwidth Attribute for SDP",
draft-westerlund-mmusic-sdp-bw-attribute-00 (work in
progress), October 2011.
[RFC3550] Schulzrinne, H., Casner, S., Frederick, R., and V.
Jacobson, "RTP: A Transport Protocol for Real-Time
Applications", STD 64, RFC 3550, July 2003.
[RFC4575] Rosenberg, J., Schulzrinne, H., and O. Levin, "A Session
Initiation Protocol (SIP) Event Package for Conference
State", RFC 4575, August 2006.
[RFC5117] Westerlund, M. and S. Wenger, "RTP Topologies", RFC 5117,
January 2008.
Authors' Addresses
Magnus Westerlund
Ericsson
Farogatan 6
SE-164 80 Kista
Sweden
Phone: +46 10 714 82 87
Email: magnus.westerlund@ericsson.com
Bo Burman
Ericsson
Farogatan 6
SE-164 80 Kista
Sweden
Phone: +46 10 714 13 11
Email: bo.burman@ericsson.com
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